Walking Dead Michonne - Change font

How to translate the files of a game
martanius
Posts: 8
Joined: Fri Aug 11, 2017 8:46 am

Walking Dead Michonne - Change font

Post by martanius »

Hello, I would like to test my translation and I know how to put translated text into game using ttarchext and TTG Tools, but some of the characters are... blank? Because some of characters in my language are different from the english characters so I need to change in-game font to be able to properly show them.

Please, where do I find fonts and how to change them?

There is this archive WDM_pc_Project_txmesh.ttarch2 and inside of that are some files with .font extension, but I cant find anything about .font extension on google and I dont know how to change it.
I downloaded font with characters of my language, but it is in .ttf. Is it possible to convert it into .font ?

Thank you.
GHOST DEAD
Posts: 218
Joined: Wed Jul 19, 2017 5:04 am

Re: Walking Dead Michonne - Change font

Post by GHOST DEAD »

martanius wrote:Hello, I would like to test my translation and I know how to put translated text into game using ttarchext and TTG Tools, but some of the characters are... blank? Because some of characters in my language are different from the english characters so I need to change in-game font to be able to properly show them.

Please, where do I find fonts and how to change them?

There is this archive WDM_pc_Project_txmesh.ttarch2 and inside of that are some files with .font extension, but I cant find anything about .font extension on google and I dont know how to change it.
I downloaded font with characters of my language, but it is in .ttf. Is it possible to convert it into .font ?Thank you.


yes... its possible to add new characters... give me your characters to make a font... and give your your .ttf font. you can use bmfont.exe and ttg tool to edit font... but i edit font with hex editor and this way is a litte hard...
martanius
Posts: 8
Joined: Fri Aug 11, 2017 8:46 am

Re: Walking Dead Michonne - Change font

Post by martanius »

Thank you for reply. I found .font file with characters of my language (it's from The Walking Dead: New Frontier Czech localization mod), but even when I replace it with the .font file in TWD: Michonne, characters like ř, ě etc... missing.

My language have mostly same characters like english language, but we have something extra:

Code: Select all

Á á Č č Ď ď É é Ě ě Í í Ň ň Ó ó Ř ř Š š Ť ť Ú ú Ů ů Ý ý Ž ž


I'll attach char table and there are more characters but we dont use them, just the english characters + above.
I'll attach .ttf font file and the already finished .font file, if something needs doing there. But it looks like it still wont take the new characters.
You can see in the error file that some characters are unknown, characters missing on the picture are ě ř ň. But that's just the begining.

And I was trying to make my own .font file with bmfont.exe, but I couldn't figure out where do I get the coordinates and in Font Editor in TTG Tool, looks like you can't add new line of coordinates there.
And though maybe I need to edit something in the .lua files (_resdesc_50_Project.lua maybe?) but it is encrypted and I can't figure out how to decrypt it or what to edit in HeX editor.

font file and ttf.zip

ISO-8859-2.gif

error.jpg