I'm currently trying to find any method to extract the models and textures from this game, and the first step is extracting this archive.
https://www.dropbox.com/s/o88rfucbdm73u5c/data.dat?dl=0
Onmyou Taisenki PS2 (*.dat)
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Re: Onmyou Taisenki PS2 (*.dat)
Doctor Loboto wrote:I'm currently trying to find any method to extract the models and textures from this game, and the first step is extracting this archive.
https://www.dropbox.com/s/o88rfucbdm73u5c/data.dat?dl=0
Hi Doc. The file header reads DataChain. Using this scrip http://aluigi.altervista.org/bms/datachain.bms seems to partially work (it begins the extraction process but fails due to syntax error because its made for an specific game) But folders "CAST>MOTION" is created. Hopefully someone most skilled than us may modify this script for your game.
PD: Didn't know this PS2 title, looks neat.
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Re: Onmyou Taisenki PS2 (*.dat)
That's a good start, I suppose. I really hope someone can figure it out.
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Re: Onmyou Taisenki PS2 (*.dat)
I don't know what's the compression algorithm used for LZW1 and LZB1 (a custom algorithm using 16 and 8bit fields?) so I updated the script to dump these files as-is