Dark souls 1

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
cervik
Posts: 19
Joined: Mon Nov 10, 2014 7:43 pm

Dark souls 1

Post by cervik »

Hello
Could anyone help me file dvdbnd0.bdt file 3 gigabytes for PS3
header BDF307D7R6 BHF307D7R6 .....

script quickbms

https://www.dropbox.com/s/thdf3ai0mp1a8 ... d.bdt?dl=0
http://www.mediafire.com/download/1vkqf ... vdbnd.bhd5
Last edited by cervik on Sat Dec 27, 2014 8:18 am, edited 3 times in total.
brendan19
Posts: 144
Joined: Fri Aug 08, 2014 11:25 am

Re: Dark souls 1

Post by brendan19 »

I know there's a script on Xentax by AlphaTwentyThree that was made for Dark Souls. But I'm not sure if it could support the PS3 archives.
cervik
Posts: 19
Joined: Mon Nov 10, 2014 7:43 pm

Re: Dark souls 1

Post by cervik »

Nameless32
Posts: 35
Joined: Sun Dec 21, 2014 7:43 pm

Re: Dark souls 1

Post by Nameless32 »




is needed also the " dvdbnd.bhd5 " file, he is the header...
cervik
Posts: 19
Joined: Mon Nov 10, 2014 7:43 pm

Re: Dark souls 1

Post by cervik »

cervik
Posts: 19
Joined: Mon Nov 10, 2014 7:43 pm

Re: Dark souls 1

Post by cervik »

helps someone out Script quickbms?
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Dark souls 1

Post by aluigi »

cervik
Posts: 19
Joined: Mon Nov 10, 2014 7:43 pm

Re: Dark souls 1

Post by cervik »

aluigi wrote:http://aluigi.org/papers/bms/others/dark_soul.bms


Thank you for your help. lists the error Can't read 64 bytes from offset 000000000390bb40
Last script line before the error or that produced the error:
35 log NAME OFFSET SIZE
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Dark souls 1

Post by aluigi »

Sorry, my fault... I forgot to add an "1" :)
Script updated to version 0.1.1
cervik
Posts: 19
Joined: Mon Nov 10, 2014 7:43 pm

Re: Dark souls 1

Post by cervik »

committee's work you can help with that file
https://www.dropbox.com/s/4ayrja18iqkvb ... .sdat?dl=0
aluigi
Site Admin
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Joined: Wed Jul 30, 2014 9:32 pm

Re: Dark souls 1

Post by aluigi »

Can't help for that file
Nameless32
Posts: 35
Joined: Sun Dec 21, 2014 7:43 pm

Re: Dark souls 1

Post by Nameless32 »

aluigi wrote:http://aluigi.org/papers/bms/others/dark_soul.bms

thanks Aluigi...
but, i tried that script in Darks Souls Prepare to Die Edition PS3 - BLES01765...
and this script can extract alot of things, but before finishing he show-me this error...

you think in to update the script to Dark Souls PTD ?

anyway, thanks :D
Image
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Dark souls 1

Post by aluigi »

The problem was caused by the "callfunction" in the script because the FILES variable was overwritten by the called function.
Script fixed.