Hello there!
I need help with .gpak archives (The End Is Nigh game).
Header etc:
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Thanking you in advance.
The End Is Nigh (.gpak)
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The End Is Nigh (.gpak)
Last edited by 0wn3df1x on Sat Jul 15, 2017 6:47 am, edited 1 time in total.
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Re: The End Is Nigh (.gpak)
Code: Select all
# The End is Nigh - .gpak archives
get FILENUM long
for i = 0 < FILENUM
get FNAMESZ short
getdstring FNAME[i] FNAMESZ
get FSIZE[i] long
next i
savepos OFFSET
for i = 0 < FILENUM
log FNAME[i] OFFSET FSIZE[i]
math OFFSET + FSIZE[i]
next i
Script is also suitable for reimporting.
EDIT: Added GPAK repacker -> http://www28.zippyshare.com/v/dP9zEBNm/file.html
Last edited by MerlinSVK on Thu Jul 13, 2017 9:16 am, edited 1 time in total.
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Re: The End Is Nigh (.gpak)
MerlinSVK wrote:Script is also suitable for reimporting.
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- Site Admin
- Posts: 12984
- Joined: Wed Jul 30, 2014 9:32 pm
Re: The End Is Nigh (.gpak)
Best "thanks" ever and even a great usage of the [i] feature of quickbms that avoids to use those boring arrays
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Re: The End Is Nigh (.gpak)
Nah, that's because QBMS has a great author.
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Re: The End Is Nigh (.gpak)
0wn3df1x wrote:MerlinSVK wrote:Script is also suitable for reimporting.
Pls send me tool repack
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- Posts: 165
- Joined: Wed Aug 13, 2014 10:00 am
Re: The End Is Nigh (.gpak)
Source code is still here, you can download it and compile it by yourself.