Hi!
I need help regarding the MUS audio files from an xbox game: Curious George, devveloped by Monkey Bar Games.
How to make them playable?
https://mega.nz/#!Xs1RwBJA!JU4CN42pNjNK ... SZxuaDw8Q0
Thanks in advance.
Curious George (XBOX) *.MUS
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Curious George (XBOX) *.MUS
Last edited by Mygoshi on Wed Feb 17, 2021 6:18 pm, edited 2 times in total.
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Re: Curious George (XBOX) *.MUS
Code: Select all
idstring "\x69\x00"
goto 0x12
get DATA_SIZE long
xmath FINAL_SIZE "DATA_SIZE + 0x30"
xmath RIFF_SIZE "FINAL_SIZE - 8"
putvarchr MEMORY_FILE FINAL_SIZE 0
log MEMORY_FILE 0 0
append
putVarChr MEMORY_FILE 0x00 0x46464952 long
putVarChr MEMORY_FILE 0x04 RIFF_SIZE long
putVarChr MEMORY_FILE 0x08 0x45564157 long
putVarChr MEMORY_FILE 0x0C 0x20746D66 long
putVarChr MEMORY_FILE 0x10 0x00000014 long
log MEMORY_FILE 0 0x12
putVarChr MEMORY_FILE 0x26 0x0040 short
putVarChr MEMORY_FILE 0x28 0x61746164 long
putVarChr MEMORY_FILE 0x2C DATA_SIZE long
log MEMORY_FILE 0x16 DATA_SIZE
append
get NAME basename
string NAME += ".wav"
log NAME 0 FINAL_SIZE MEMORY_FILE
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- Posts: 654
- Joined: Mon Oct 27, 2014 1:49 pm
Re: Curious George (XBOX) *.MUS
Thanks man! Really! It was hard to write this?
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- Posts: 233
- Joined: Sun Aug 24, 2014 5:26 pm
Re: Curious George (XBOX) *.MUS
Mygoshi wrote:It was hard to write this?
Nope, file has all needed info, only headers were missing.