Diablo III Textures (*.tex)
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Diablo III Textures (*.tex)
I've been searching all over for a way to convert the new format since the updates to Diablo III's textures, and nothing I have found works. Can someone please help me with converting them to a more useful format such as PNG or DDS? Nothing currently out there seems to work with the new format.
https://www.dropbox.com/s/qiwzma3nuk40x29/D3Tex.zip?dl=0
https://www.dropbox.com/s/qiwzma3nuk40x29/D3Tex.zip?dl=0
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Re: Diablo III Textures (*.tex)
Been quite a while and I've still not seen any solutions elsewhere. I think it would benefit a lot of people if we here managed to figure out a way of converting the new formats. Here's an updated archive with samples from the most recent patch.
https://www.dropbox.com/s/uqp1ldbh0gzrrli/Necro.zip?dl=0
https://www.dropbox.com/s/uqp1ldbh0gzrrli/Necro.zip?dl=0
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Re: Diablo III Textures (*.tex)
gotta love blizzard and their texture storage. got that done on overwatch already. i only checked the necro zip.
note: some of the dxt1 textures use the fact that it can have 1 bit alpha. that may not be obvious to notice. very efficient tho.
don't ask for reimport. won't work with this script.
note: some of the dxt1 textures use the fact that it can have 1 bit alpha. that may not be obvious to notice. very efficient tho.
don't ask for reimport. won't work with this script.
Last edited by episoder on Fri Nov 30, 2018 6:00 pm, edited 2 times in total.
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Re: Diablo III Textures (*.tex)
It works for the majority of them, though a few end up going blank white. Here's a pair of the like.
https://www.dropbox.com/s/713pbaw1ju45orb/D3.zip?dl=0
https://www.dropbox.com/s/713pbaw1ju45orb/D3.zip?dl=0
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Re: Diablo III Textures (*.tex)
yo. i figured i made a mistake with some of the dxt1 files even. some of the specs had wrong colors. all merged and should all be good evil. 

Last edited by episoder on Fri Nov 30, 2018 5:59 pm, edited 1 time in total.
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Re: Diablo III Textures (*.tex)
Very nice!
Thank you Episoder
Thank you Episoder
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Re: Diablo III Textures (*.tex)
duplicate chewing gum. got some more formats for normal map support done.
Last edited by episoder on Fri Nov 30, 2018 5:59 pm, edited 1 time in total.
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Re: Diablo III Textures (*.tex)
Hey there!
Would anyone be so kind to look into these files:
https://www4.zippyshare.com/v/LCSz9FTu/file.html
New files from the upcoming update for Diablo 3 (from PTR 2.6.4)
Would anyone be so kind to look into these files:
https://www4.zippyshare.com/v/LCSz9FTu/file.html
New files from the upcoming update for Diablo 3 (from PTR 2.6.4)
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Re: Diablo III Textures (*.tex)
sure. raw rgba.
note: next time just post in the forum. i can't read pms if i'm not logged in. and i only login to answer and log out again.
note: next time just post in the forum. i can't read pms if i'm not logged in. and i only login to answer and log out again.

Last edited by episoder on Fri Nov 30, 2018 5:55 pm, edited 1 time in total.
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Re: Diablo III Textures (*.tex)
Hey Episoder,
Sorry, won't happen again! Thank you very much mate <3
Ur a legend.
Sorry, won't happen again! Thank you very much mate <3
Ur a legend.
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Re: Diablo III Textures (*.tex)
I'm getting an error: http://prntscr.com/lp1mjh
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Re: Diablo III Textures (*.tex)
Havi wrote:I'm getting an error: http://prntscr.com/lp1mjh
gimme the texture that errors then. i doubt i can fix this tho. it doesn't seem to be a script specific error. i never had one of those exceptions errors.
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Re: Diablo III Textures (*.tex)
It happens on all of them.
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Re: Diablo III Textures (*.tex)
okay. troubleshot it. seems 0.9.2 doesn't accept the 'auto struct' type "cmtype = 0" lines anymore. i wrote it in 0.8.2. hence why it worked. dunno why i started doing that anyway. a fsh file thingy. 
updated my quicky. and... have the fixed version.

updated my quicky. and... have the fixed version.

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Re: Diablo III Textures (*.tex)
episoder wrote:okay. troubleshot it. seems 0.9.2 doesn't accept the 'auto struct' type "cmtype = 0" lines anymore. i wrote it in 0.8.2. hence why it worked. dunno why i started doing that anyway. a fsh file thingy.
updated my quicky. and... have the fixed version.
Thank you! This worked!