Hello guys, so, after openning .pak archive i expored that models and textures are containing in .igz archives, so, could someone write a script to open those files?
https://mega.co.nz/#!4c5xhaRB!D3I3LIMJF ... rPtML9w_d0
Thanks in advance!
Marvel Ultimate Alliance 2 (.igz), XBOX360 version.
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Re: Marvel Ultimate Alliance 2 (.igz), XBOX360 version.
anyone, please...
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Re: Marvel Ultimate Alliance 2 (.igz), XBOX360 version.
There was also a topic on xentax some months ago without solutions.
In my opinion the IGZ archives are encrypted (blowfish?) by judging the data at offset 0x1a9c of the sample.
In my opinion the IGZ archives are encrypted (blowfish?) by judging the data at offset 0x1a9c of the sample.
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Re: Marvel Ultimate Alliance 2 (.igz), XBOX360 version.
I suppose there's no news on ripping MUA1's Wii & 360's IGB Models & Textures if i'm not wrong. I did some research on using both Texture Finders on Wii's IGB to extract its texture, but seemingly not corrected.