So I came across this game which used *.fat/*.dat pairs from around 2006. The fat2_fat3.bms seems to be compartible with these archives at first until one more "long" variable was needed. Although I did manage to modify that script so it can be supported(it`s in the attachment), I had no idea how to decompress these files(only some archives used in that game used compression).
Here is a sample.
Far Cry Instincts Predator (Xbox 360) - *.fat/*.dat
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Re: Far Cry Instincts Predator (Xbox 360) - *.fat/*.dat
In Instincts Predator some files have lzma86dechead compression.
Format of FAT file is easiest: id_sign, filesCount; for each file: Offset, CompSize, Size, name_CRC.
Format of FAT file is easiest: id_sign, filesCount; for each file: Offset, CompSize, Size, name_CRC.
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Re: Far Cry Instincts Predator (Xbox 360) - *.fat/*.dat
Now it works. Thanks!