Dirt 4's nefs files
-
- Posts: 4
- Joined: Fri Jun 09, 2017 4:24 am
Dirt 4's nefs files
Hi, the just released Dirt 4 from Codemasters uses nefs files.
I tried using codemasters_nefs.bms with no success.
error : can't read 1 bytes from offset a74527a9
Appreciate it if you can take a look.
Attached the file tested (first partial file as can't upload the whole file)
I tried using codemasters_nefs.bms with no success.
error : can't read 1 bytes from offset a74527a9
Appreciate it if you can take a look.
Attached the file tested (first partial file as can't upload the whole file)
-
- Site Admin
- Posts: 12984
- Joined: Wed Jul 30, 2014 9:32 pm
Re: Dirt 4's nefs files
I guess that currently it's better to use offzip do to the job:
When I will have time and desire I will update the script
Code: Select all
offzip -a -z -15 -Q -x -c 0x10000 str1.nefs OUTPUT_FOLDER
-
- Posts: 4
- Joined: Fri Jun 09, 2017 4:24 am
Re: Dirt 4's nefs files
aluigi wrote:I guess that currently it's better to use offzip do to the job:When I will have time and desire I will update the scriptCode: Select all
offzip -a -z -15 -Q -x -c 0x10000 str1.nefs OUTPUT_FOLDER
Thanks.
-
- Posts: 12
- Joined: Fri Oct 23, 2015 8:45 pm
Re: Dirt 4's nefs files
Hi Aluigi. I have the same problem...
-
- Posts: 4
- Joined: Fri Jun 09, 2017 4:24 am
Re: Dirt 4's nefs files
Hi, what should be the command for injecting the modded file back using packzip ?
Thank you.
Thank you.
-
- Site Admin
- Posts: 12984
- Joined: Wed Jul 30, 2014 9:32 pm
Re: Dirt 4's nefs files
offzip has a -r option that works just like quickbms but honestly I don't know if it will work in this particular situation with chunked content.
If you want to try it's just the SAME command-line you used for extraction plus the -r option just after "offzip.exe", remember to make a backup of your archive.
Obviously there is no support about this, it works or doesn't work.
If you want to try it's just the SAME command-line you used for extraction plus the -r option just after "offzip.exe", remember to make a backup of your archive.
Obviously there is no support about this, it works or doesn't work.
-
- Posts: 4
- Joined: Fri Jun 09, 2017 4:24 am
Re: Dirt 4's nefs files
aluigi wrote:offzip has a -r option that works just like quickbms but honestly I don't know if it will work in this particular situation with chunked content.
If you want to try it's just the SAME command-line you used for extraction plus the -r option just after "offzip.exe", remember to make a backup of your archive.
Obviously there is no support about this, it works or doesn't work.
Thanks. Tried and didn't work.
Error :the compressed file is bigger than the original by...
-
- Posts: 1
- Joined: Tue Jun 13, 2017 3:14 pm
Re: Dirt 4's nefs files
may I ask if it is fixed too?
same problem here.
waiting for the reply
same problem here.
waiting for the reply
-
- Site Admin
- Posts: 12984
- Joined: Wed Jul 30, 2014 9:32 pm
Re: Dirt 4's nefs files
No way to fix it.
-
- Posts: 1
- Joined: Wed Jun 28, 2017 12:27 pm
Re: Dirt 4's nefs files
what exactly does it mean "no way"?
Technically impossible? encrypted?
I managed to decode the nefs file and get the single files. So there must be a way to get them back into a NEFs file right?
Technically impossible? encrypted?
I managed to decode the nefs file and get the single files. So there must be a way to get them back into a NEFs file right?
-
- Site Admin
- Posts: 12984
- Joined: Wed Jul 30, 2014 9:32 pm
-
- Posts: 38
- Joined: Tue Nov 29, 2016 6:39 pm
Re: Dirt 4's nefs files
aluigi wrote:Script 0.2.4:
http://aluigi.org/bms/codemasters_nefs.bms
hi,thanks aluigi
no any way to import big .nefs file?
-
- Site Admin
- Posts: 12984
- Joined: Wed Jul 30, 2014 9:32 pm
Re: Dirt 4's nefs files
Eh no, for 2 reasons: first it's usually necessary to dump the archive in a temporary file and then it uses chunked files.
I don't know if splitting the script in two parts and using the chunks without the MEMORY_FILE may change something but usually there are ever problems (even if quickbms has been tested to work with chunked files [memory_files too] in reimport mode but people report ever problems)... in short the main rule remains the same: if the game uses chunks you can't reimport the files.
I don't know if splitting the script in two parts and using the chunks without the MEMORY_FILE may change something but usually there are ever problems (even if quickbms has been tested to work with chunked files [memory_files too] in reimport mode but people report ever problems)... in short the main rule remains the same: if the game uses chunks you can't reimport the files.
-
- Posts: 38
- Joined: Tue Nov 29, 2016 6:39 pm
Re: Dirt 4's nefs files
aluigi wrote:Eh no, for 2 reasons: first it's usually necessary to dump the archive in a temporary file and then it uses chunked files.
I don't know if splitting the script in two parts and using the chunks without the MEMORY_FILE may change something but usually there are ever problems (even if quickbms has been tested to work with chunked files [memory_files too] in reimport mode but people report ever problems)... in short the main rule remains the same: if the game uses chunks you can't reimport the files.
Thanks,
-
- Posts: 38
- Joined: Tue Nov 29, 2016 6:39 pm
Re: Dirt 4's nefs files
aluigi wrote:Script 0.2.4:
http://aluigi.org/bms/codemasters_nefs.bms
Hi,aluigi
-
- Site Admin
- Posts: 12984
- Joined: Wed Jul 30, 2014 9:32 pm
Re: Dirt 4's nefs files
Script 0.2.5, let me know if everything works correctly
-
- Posts: 38
- Joined: Tue Nov 29, 2016 6:39 pm
Re: Dirt 4's nefs files
aluigi wrote:Script 0.2.5, let me know if everything works correctly
Thanks, all files are extracted
But there is only one thing and there is a problem that was in the previous script.
-
- Site Admin
- Posts: 12984
- Joined: Wed Jul 30, 2014 9:32 pm
Re: Dirt 4's nefs files
Choose R
-
- Posts: 38
- Joined: Tue Nov 29, 2016 6:39 pm
Re: Dirt 4's nefs files
aluigi wrote:Choose R
I knew this
I just wanted to tell you
Thank you
-
- Site Admin
- Posts: 12984
- Joined: Wed Jul 30, 2014 9:32 pm
Re: Dirt 4's nefs files
Ah ok.
Yeah it happens also with other Codemasters games, probably they are duplicated files.
Yeah it happens also with other Codemasters games, probably they are duplicated files.