Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
-
JohnHudeski
- Posts: 40
- Joined: Mon Dec 29, 2014 8:49 pm
Post
by JohnHudeski »
Hi, I am pretty familiar with the file format for the pro evo series but i have come across some files that refuse to unzip
Code: Select all
struct ZlibWESYS
{
char magic[8]; // "\x00\x10\x01WESYS"
uint32_t cmprSize;
uint32_t uncmprSize;
uint8_t wesys[cmprSize]; // Uncompress with Zlib
}
The general structure is as stated above but this file has a different magic[8]
Here is a sample
bill_body.zip
Please move this to game archives
-
JohnHudeski
- Posts: 40
- Joined: Mon Dec 29, 2014 8:49 pm
Post
by JohnHudeski »
thanks. I dont need it anymore