GetAmped 2- .agi files?

Textures, recreate headers, conversions, algorithms and parsing of image files
RolexWatch
Posts: 18
Joined: Tue May 30, 2017 2:57 am

GetAmped 2- .agi files?

Post by RolexWatch »

So, hi again. I just want to ask about some .agi files that i found on 1.kxr
I extracted it by pure curiosity and i noticed a lot of files with the .agi extension.
Are they images or models? Also, is there any way to open those files?
I played this game since 2011 and it just strikes me as odd seeing all those files in an extension that i have never seen before.
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: GetAmped 2- .agi files?

Post by aluigi »

AGI are textures as written here:
viewtopic.php?p=5931#p5931

Then you should ever upload a sample file (like I have done now) or other users will just ignore you.
Acewell
Posts: 706
Joined: Fri Aug 08, 2014 1:06 am

Re: GetAmped 2- .agi files?

Post by Acewell »

blood_pond.agi

Image
256x256 rgba8888 big-endian data
need more samples to reveal the header structure though :)


blood_pond.png
RolexWatch
Posts: 18
Joined: Tue May 30, 2017 2:57 am

Re: GetAmped 2- .agi files?

Post by RolexWatch »

A friend of mine wants to know how to convert AGI files to PNG. But he sent me a huge zip file. I hope someone can explain to me how to do that. Sorry if i am asking for too much. :|

aluigi wrote:AGI are textures as written here:
https://zenhax.com/viewtopic.php?p=5931#p5931

Then you should ever upload a sample file (like I have done now) or other users will just ignore you.