[PS3] Hakuoki: Stories of the Shinsengumi [.sia file]

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
zander1995
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Joined: Tue Oct 11, 2016 7:26 am

[PS3] Hakuoki: Stories of the Shinsengumi [.sia file]

Post by zander1995 »

Been looking at the PS3 version of Hakuoki but I'm at a bit of a roadblock. No one seems to have looked into the sia files for this game.

The four-byte signature is secb, the same as the one from Agarest Senki 2 quickbms script, but the file format is either an upgraded version or an entirely different one.

RAR containing system.sia and script.sia
aluigi
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Re: [PS3] Hakuoki: Stories of the Shinsengumi [.sia file]

Post by aluigi »

Script 0.2 completely rewritted :)
http://aluigi.org/bms/agarest2.bms
zander1995
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Joined: Tue Oct 11, 2016 7:26 am

Re: [PS3] Hakuoki: Stories of the Shinsengumi [.sia file]

Post by zander1995 »

That's actually the one I tried using, but all it does is dump a 0kb .dat file and then stops running.
aluigi
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Re: [PS3] Hakuoki: Stories of the Shinsengumi [.sia file]

Post by aluigi »

Are you using version 0.2 of the script and the current version of quickbms (0.8.0)?
Because here the script works perfectly with both the archives you provided and the two provided in the other topic.
zander1995
Posts: 20
Joined: Tue Oct 11, 2016 7:26 am

Re: [PS3] Hakuoki: Stories of the Shinsengumi [.sia file]

Post by zander1995 »

Yeah, I'm using v0.2 of the script, and I updated to quickbms version 0.8, but the problem still persists. It gives me a 0kb dat file no matter which of the game's archives I use.
Image

Edit: When did you update it to 0.2? Because it's identical to the one I DLed a few days ago.
aluigi
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Re: [PS3] Hakuoki: Stories of the Shinsengumi [.sia file]

Post by aluigi »

You are watching the cache of your browser.
Press CTRL-F5 on that page to see the new version.
zander1995
Posts: 20
Joined: Tue Oct 11, 2016 7:26 am

Re: [PS3] Hakuoki: Stories of the Shinsengumi [.sia file]

Post by zander1995 »

Thanks! Sorry for the issues.