Extracting .s3e archive
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Extracting .s3e archive
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Last edited by link12738 on Sat Dec 30, 2017 12:49 pm, edited 2 times in total.
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Re: Extracting .s3e archive
The script posted in the 2 topics you linked works perfectly. The resulted file 818503 bytes and starts with the XE3U magic identifier.
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Re: Extracting .s3e archive
There is a sort of format but it's not very clear and it may not work with other xe3u files (so upload them if you see errors), I have written an experimental script:
http://aluigi.org/bms/xe3u.bms
http://aluigi.org/bms/xe3u.bms
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Re: Extracting .s3e archive
The only text file is 00000003.dat
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Re: --
Does anyone know if it's possible to make any changes to the s3e archive without unpacking it?
pack zip does not help, the game does not accept the file, the file has the compression of lzma: 16 and I manage to pack it through 7zip for the game to accept it, they say that you can only collect having sources.
pack zip does not help, the game does not accept the file, the file has the compression of lzma: 16 and I manage to pack it through 7zip for the game to accept it, they say that you can only collect having sources.