Hi guys.
Is there any way to edit these audio files. I'm interested in dubbing the game in my language.
Thanks.
Shadow of the Colossus .int_cp3/.bd/.hd files (PS3)
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- Joined: Tue Jul 12, 2016 8:49 pm
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Re: Shadow of the Colossus .int_cp3/.bd/.hd files (PS3)
It's Playstation 4-bit adpcm.
U can convert .int to wav with adpcm_player or cubemediaplayer interleave 10(16).
Or add GENH header with VGMToolbox and play/convert with in_vgmstream plugin for winamp or foobar
.bd it's also Playstation 4-bit Adpcm. U can convert with Psound or split with VGMToolbox(Sony Adpcm Extractor) and add GENH(mono).
For converting wav to Playstation 4-bit adpcm U need to MFaudio(for example).
Settings(channels,frequence,interleave) must be like in original files, size must be the same or smaller.
U can convert .int to wav with adpcm_player or cubemediaplayer interleave 10(16).
Or add GENH header with VGMToolbox and play/convert with in_vgmstream plugin for winamp or foobar
.bd it's also Playstation 4-bit Adpcm. U can convert with Psound or split with VGMToolbox(Sony Adpcm Extractor) and add GENH(mono).
For converting wav to Playstation 4-bit adpcm U need to MFaudio(for example).
Settings(channels,frequence,interleave) must be like in original files, size must be the same or smaller.
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- Posts: 7
- Joined: Tue Jul 12, 2016 8:49 pm
Re: Shadow of the Colossus .int_cp3/.bd/.hd files (PS3)
mauzerX wrote:It's Playstation 4-bit adpcm.
U can convert .int to wav with adpcm_player or cubemediaplayer interleave 10(16).
Or add GENH header with VGMToolbox and play/convert with in_vgmstream plugin for winamp or foobar
.bd it's also Playstation 4-bit Adpcm. U can convert with Psound or split with VGMToolbox(Sony Adpcm Extractor) and add GENH(mono).
For converting wav to Playstation 4-bit adpcm U need to MFaudio(for example).
Settings(channels,frequence,interleave) must be like in original files, size must be the same or smaller.
Thanks, I used the Cubemediaplayer and the Mfaudio with the settings you said to convert.
Thank you very much.
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