Here is a sample.
And attached is my WIP script attempt.
The Unfinished Swan (PS3) - .gspk
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Re: The Unfinished Swan (PS3) - .gspk
Hold on... I`m going to upload another sample.
EDIT: Okay, here`s a second sample.
QuickBMS generic files extractor and reimporter 0.8.0
by Luigi Auriemma
e-mail: me@aluigi.org
web: aluigi.org
(Mar 12 2017 - 15:03:46)
quickbms.aluigi.org Homepage
zenhax.com ZenHAX Forum
@zenhax Twitter & Scripts
- current_folder: C:\Documents and Settings\AnonBaiter\Desktop\quickbms_0.8.0
- bms_folder: G:\SONY\PS3\[PSN]THE_UNFINISHED_SWAN\USRDIR
- exe_folder: C:\Documents and Settings\AnonBaiter\Desktop\quickbms_0.8.0
- file_folder: G:\SONY\PS3\[PSN]THE_UNFINISHED_SWAN\USRDIR
- output_folder: C:\Documents and Settings\AnonBaiter\Desktop\quickbms_0.8.0
- temp_folder: C:\DOCUME~1\ANONBA~1\LOCALS~1\Temp\
- open input file G:\SONY\PS3\[PSN]THE_UNFINISHED_SWAN\USRDIR\swan.gspk
- open script G:\SONY\PS3\[PSN]THE_UNFINISHED_SWAN\USRDIR\unfinished_swan.bms
- set output folder .
offset filesize filename
--------------------------------------
- signature of 4 bytes at offset 0x1787f480 doesn't match the one
expected by the script:
this one: ")ÏôN"
29 cf f4 4e )..N
expected: "segs"
73 65 67 73 segs
- 0 files found in 0 seconds
coverage file 0 0% 79 403688432 . offset 1787f484
EDIT: Okay, here`s a second sample.
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Re: The Unfinished Swan (PS3) - .gspk
It's not a problem of the script. The archive seems corrupted because the references of the files are correct in the first cut and are wrong in the last cut.
For example there is a "segs" at 0x17e74800 but that offset doesn't exist in the TOC.
For example there is a "segs" at 0x17e74800 but that offset doesn't exist in the TOC.
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Re: The Unfinished Swan (PS3) - .gspk
That`s strange...
Perhaps the solution is to dump the segs files as-is using one of your "segs dumper" scripts?
Perhaps the solution is to dump the segs files as-is using one of your "segs dumper" scripts?
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Re: The Unfinished Swan (PS3) - .gspk
That's an idea but it's annoying considering that here there is a TOC that can be used and it's correct but the archive is clearly corrupted.
Are you 100% sure the file is really ok?
Are you 100% sure the file is really ok?
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Re: The Unfinished Swan (PS3) - .gspk
Unless I have to find another copy of the game, I`m 100% sure.
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Re: The Unfinished Swan (PS3) - .gspk
Actually, I was wrong. I extracted that swan.gspk file out of a PKG game by using that PSN.PKG.Decryptor.&.Extractor tool, which can sometimes leave out garbled garbage even after it`s done decrypting the entirety of these PKG files.
I used PkgView for extracting a PKG game and the archives went fine without any hitches whatsoever.
I used PkgView for extracting a PKG game and the archives went fine without any hitches whatsoever.
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