Create an archive with the same compression and encryption. [Order of Magic Online]

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
sh_m
Posts: 3
Joined: Wed Sep 21, 2016 11:52 am

Create an archive with the same compression and encryption. [Order of Magic Online]

Post by sh_m »

Quickbms can export and re-import and much more. And how about the need to create a new archive,
With the same algorithm of compression and encryption (let's compile the file again, throwing out the extra model).
Can you give an example, if possible? :) (Order of Magic Online (script 0.1.1) :roll:
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Create an archive with the same compression and encryption.

Post by aluigi »

If you mean writing a script that can create a new archive... it's painful to do it with quickbms, there are some examples posted randomly on zenhax and they are too ugly and complex to see (imho).
Better using a normal programming language.

Insted if you meant a sort of "rebuilding" option for quickbms, that's absolutely impossible.
sh_m
Posts: 3
Joined: Wed Sep 21, 2016 11:52 am

Re: Create an archive with the same compression and encryption.

Post by sh_m »

Thank