Game: http://store.steampowered.com/app/524220
NieR:Automata™ Day One Edition .bin
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Re: NieR:Automata™ Day One Edition .bin
Hi friend, is possible translated with DENUVO DRM?
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Re: NieR:Automata™ Day One Edition .bin
pilasvgo wrote:Hi friend, is possible translated with DENUVO DRM?
Yea, works: http://www.zoneofgames.ru/forum/index.p ... opic=42805
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Re: NieR:Automata™ Day One Edition .bin
makc_ar wrote:pilasvgo wrote:Hi friend, is possible translated with DENUVO DRM?
Yea, works: http://www.zoneofgames.ru/forum/index.p ... opic=42805
Do you have a complete tools ?
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Re: NieR:Automata™ Day One Edition .bin
michalss wrote:makc_ar wrote:pilasvgo wrote:Hi friend, is possible translated with DENUVO DRM?
Yea, works: http://www.zoneofgames.ru/forum/index.p ... opic=42805
Do you have a complete tools ?
I coded this tool based on mruby source code. It basically extracts all strings from the constant pool of the given binary (bin file) to a UTF8 text file.
You can alter each string (without removing or adding any line) and import the new constant pool to the binary.
I haven't tried with the actual game, but it should work.
Tool (requires .NET Framework 4.5)
Code: Select all
--- NieR:Automata bin tool -- celikeins -- 2019.04.14 ---
Usage:
exporting constant pool: nier-bin.exe p300_33eec348_scp.bin
Each constant will be in a line of p300_33eec348_scp.bin.txt.
<CR> and <LF> are special strings. Do not delete them.
importing constant pool: nier-bin.exe p300_33eec348_scp.bin.txt
New bin with new constant pool will be p300_33eec348_scp.bin.NEW.
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Re: NieR:Automata™ Day One Edition .bin
Hello.
How to unpack the dat files?
I solved.
How to unpack the dat files?
I solved.
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Re: NieR:Automata™ Day One Edition .bin
rengareng:
Can you upload again the tool what you linked in 2019?
//EDIT:
Nevermind - I've built it with VS
Can you upload again the tool what you linked in 2019?
//EDIT:
Nevermind - I've built it with VS