NieR:Automata™ Day One Edition .bin

How to translate the files of a game
makc_ar
Posts: 1193
Joined: Sun Aug 17, 2014 7:27 pm

NieR:Automata™ Day One Edition .bin

Post by makc_ar »

pilasvgo
Posts: 1
Joined: Wed Mar 22, 2017 12:15 pm

Re: NieR:Automata™ Day One Edition .bin

Post by pilasvgo »

Hi friend, is possible translated with DENUVO DRM?

makc_ar
Posts: 1193
Joined: Sun Aug 17, 2014 7:27 pm

Re: NieR:Automata™ Day One Edition .bin

Post by makc_ar »

pilasvgo wrote:Hi friend, is possible translated with DENUVO DRM?

Yea, works: http://www.zoneofgames.ru/forum/index.p ... opic=42805
michalss
Posts: 320
Joined: Sun Aug 10, 2014 12:49 pm

Re: NieR:Automata™ Day One Edition .bin

Post by michalss »

makc_ar wrote:
pilasvgo wrote:Hi friend, is possible translated with DENUVO DRM?

Yea, works: http://www.zoneofgames.ru/forum/index.p ... opic=42805


Do you have a complete tools ?
rengareng
Posts: 46
Joined: Thu Aug 14, 2014 3:29 am

Re: NieR:Automata™ Day One Edition .bin

Post by rengareng »

michalss wrote:
makc_ar wrote:
pilasvgo wrote:Hi friend, is possible translated with DENUVO DRM?

Yea, works: http://www.zoneofgames.ru/forum/index.p ... opic=42805


Do you have a complete tools ?


I coded this tool based on mruby source code. It basically extracts all strings from the constant pool of the given binary (bin file) to a UTF8 text file.
You can alter each string (without removing or adding any line) and import the new constant pool to the binary.
I haven't tried with the actual game, but it should work.
Tool (requires .NET Framework 4.5)

Code: Select all

--- NieR:Automata bin tool -- celikeins -- 2019.04.14 ---
Usage:
 exporting constant pool: nier-bin.exe p300_33eec348_scp.bin
           Each constant will be in a line of p300_33eec348_scp.bin.txt.
           <CR> and <LF> are special strings. Do not delete them.
 importing constant pool: nier-bin.exe p300_33eec348_scp.bin.txt
           New bin with new constant pool will be p300_33eec348_scp.bin.NEW.
Gyurmi91
Posts: 11
Joined: Tue Jan 02, 2018 7:20 am

Re: NieR:Automata™ Day One Edition .bin

Post by Gyurmi91 »

Hello.
How to unpack the dat files?

I solved.
Terminator2222
Posts: 44
Joined: Sat Jun 20, 2015 1:42 pm

Re: NieR:Automata™ Day One Edition .bin

Post by Terminator2222 »

rengareng:

Can you upload again the tool what you linked in 2019?

//EDIT:

Nevermind - I've built it with VS :)