http://wiki.xentax.com/index.php/Star_W ... tlegrounds
and i finally got my hands on this games drs archives and made an improved bms script for kicks
Code: Select all
#Star Wars Galactic BattleGrounds (DRS archives)
idstring "Copyright"
goto 0x4c
get numTypes long
get baseOffset long
for i = 0 < numTypes
get skip byte
getdstring ext 3
string ext r ext
get typeOffset long
get FILES long
savepos TMP
goto typeOffset
for j = 0 < FILES
get NAME long
get OFFSET long
get SIZE long
string NAME + "."
string NAME + ext
log NAME OFFSET SIZE
next j
goto TMP
next i
there is also "DRS viewer" that is probably the better choice to use anyway here that can open the drs archives and view/extract the contents
http://www.moddb.com/games/star-wars-ga ... ding-tools
http://swgb.heavengames.com/downloads/s ... V3ZXIiO319
the "DRS viewer" tool from heavengames comes with a "Descriptions.dsc" file that can give some
files a proper name, i just need to find a way to link that file to the bms script and it will be complete