Marvel Ultimate Alliance 2016 (fsb & sis)

Codecs, formats, encoding/decoding of game audio, video and music
LarsMasters
Posts: 27
Joined: Fri Dec 18, 2015 9:15 am

Marvel Ultimate Alliance 2016 (fsb & sis)

Post by LarsMasters »

It appears to be an Fmod file format, anyone else know how to solve creating an fsb? What should we need? Some sounds still messed up/not played on that game
Last edited by LarsMasters on Sat Apr 22, 2017 3:54 am, edited 2 times in total.
Savage
Posts: 176
Joined: Thu Oct 02, 2014 4:58 pm

Re: Marvel Ultimate Alliance 2016 (fsb)

Post by Savage »

What about to upload a sample?
LarsMasters
Posts: 27
Joined: Fri Dec 18, 2015 9:15 am

Re: Marvel Ultimate Alliance 2016 (fsb)

Post by LarsMasters »

Savage wrote:What about to upload a sample?


Here ya go.
Savage
Posts: 176
Joined: Thu Oct 02, 2014 4:58 pm

Re: Marvel Ultimate Alliance 2016 (fsb)

Post by Savage »

It's an MP3 audio, you can extract the file with fsbext
http://aluigi.altervista.org/papers/fsbext.zip
LarsMasters
Posts: 27
Joined: Fri Dec 18, 2015 9:15 am

Re: Marvel Ultimate Alliance 2016 (fsb)

Post by LarsMasters »

I know that. but how to create an fsb file for MUA is what I want to know
brendan19
Posts: 144
Joined: Fri Aug 08, 2014 11:25 am

Re: Marvel Ultimate Alliance 2016 (fsb)

Post by brendan19 »

1. Get a copy of FMOD Studio from Firelight's website and install it
2. Import an audio file to a new project
3. Build the sound banks which will generate FSB files

I think you need to register an account on the FMOD website but it was free to do so last time I checked.
Savage
Posts: 176
Joined: Thu Oct 02, 2014 4:58 pm

Re: Marvel Ultimate Alliance 2016 (fsb)

Post by Savage »

LarsMasters wrote:I know that. but how to create an fsb file for MUA is what I want to know


Right, here is a small-tutorial HOW-TO

1-You don't need to download the full fmod studio, grab this pack of tools i recollected
5Mb's
https://mega.nz/#!T0Zi0aSD!L6d5SC1d4UaZ ... gygkuWeWCs (i tested this pack under wine and works)

In this 7z you can found this tools:
decfsb.exe => To decode encrypted FSB
fsb_aud_extr.exe =>Tool created by id-daemon toconvert the fsb to wav, is great for CELT and ogg vorbis audios
fsb5_split.exe => Searchs for multiples FSB inside a big file (ex: Unity. resource files) and extracts them (not decode)
fsbankexcl.exe ==>The tool from FMOd to convert FSB and wav to other formats or reduce/increase bitrates
fsbext.exe ==>Tool created by Aluigi to extract FSB's, it created list, save the structures, and two types of encryption
FsbExtractor.exe =>Aeazy FSB extractor, Gui mode, with this tool you can see if some MP3 inside FSB have loops, like the game OCTODAD
guessfsb.exe =>Guess what :P
tw2unfsb.exe =>To convert the CELT audio from The Witcher 2


2-Now we have this tools and we want to make our own audio file FSB from a .wav pcm audio
fsbankexcl.exe -q 50 -rebuild -format mp3 -o newmusic.fsb 6_HEROMISSION_012_010_DSM.wav


Switches:
-q = quality
-rebuild = deletes the cache
-format = we have a lot, adpcm, wav, vorbis, celt, xma, ...
-o => output filename

I hope this helps
LarsMasters
Posts: 27
Joined: Fri Dec 18, 2015 9:15 am

Re: Marvel Ultimate Alliance 2016 (fsb)

Post by LarsMasters »

I'll try your steps when I have a time
LarsMasters
Posts: 27
Joined: Fri Dec 18, 2015 9:15 am

Re: Marvel Ultimate Alliance 2016 (fsb)

Post by LarsMasters »

It works when I try replacing Bruce Banner one from RE to pre-RE, THX
LarsMasters
Posts: 27
Joined: Fri Dec 18, 2015 9:15 am

Re: Marvel Ultimate Alliance 2016 (fsb & sis)

Post by LarsMasters »

I found out the format uses FSB5. & I have two questions that I cannot understand

1. How do I put more than 1 sound files into a single fsb file?
2. There something about sis file, so what's up with that format anyway?