Yu-Gi-Oh GX Tag Force ".tms" models

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
Wbryan16
Posts: 7
Joined: Mon Mar 13, 2017 7:46 pm

Yu-Gi-Oh GX Tag Force ".tms" models

Post by Wbryan16 »

I'm trying to figure out this 3d file format any help would be welcomed
Last edited by Wbryan16 on Wed Mar 22, 2017 5:05 pm, edited 1 time in total.
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Yu-Gi-Oh GX Tag Force ".ehp" models

Post by aluigi »

I didn't see your topic because you posted it in the wrong section.

Script:
http://aluigi.org/bms/yugioh_ehp.bms
Wbryan16
Posts: 7
Joined: Mon Mar 13, 2017 7:46 pm

Re: Yu-Gi-Oh GX Tag Force ".ehp" models

Post by Wbryan16 »

Can you look at this file aswell?
reh
Posts: 48
Joined: Sun Apr 21, 2019 2:09 am

Re: Yu-Gi-Oh GX Tag Force ".tms" models

Post by reh »

Hello, would it be possible to update the script to work with these files? The problem I am having is that it is not extracting all the files contained in it and generates this error:

Code: Select all

Error: impossible to write 0xffffc590 bytes (total 0xffffc590)
       Check your disk space or the script is wrong

Sorry for redeeming this old post.
DKDave
Posts: 136
Joined: Mon Nov 23, 2020 6:01 pm

Re: Yu-Gi-Oh GX Tag Force ".tms" models

Post by DKDave »

Try this script for those .ehp files.
reh
Posts: 48
Joined: Sun Apr 21, 2019 2:09 am

Re: Yu-Gi-Oh GX Tag Force ".tms" models

Post by reh »

It worked perfectly, thank you very much :D .