How to create bms, mex script to extract this file? [Mekazoo]

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
hexG0d18
Posts: 54
Joined: Mon Aug 29, 2016 2:20 pm

How to create bms, mex script to extract this file? [Mekazoo]

Post by hexG0d18 »

Would anybody help me how to create multiEX script, bms script to extract this file ? I want to training my hex reversing skill. First, what need to look? Two, how to read? what is string,offset, byte, bit and how to know it in hex read? HOW THe SCRIPT RUN AND EXTRACT FILE? How do those words in script ( bms, mex script ) relate to numbers? How to find those word for script? where i can learning it? kind of patched number? I need all answer. If have any tutorial , please share me link . I am learning .Hope anybody help. Thankyou :3

https://mega.nz/#!0hEQkBzT!7Y_ECP3_NnI3 ... pHfy7fZPVI
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: How to create bms, mex script to extract this file?

Post by aluigi »

Name of the game
hexG0d18
Posts: 54
Joined: Mon Aug 29, 2016 2:20 pm

Re: How to create bms, mex script to extract this file?

Post by hexG0d18 »

Mekazoo
MerlinSVK
Posts: 165
Joined: Wed Aug 13, 2014 10:00 am

Re: How to create bms, mex script to extract this file?

Post by MerlinSVK »

Game is built with Unity Engine so you can use Luigi's BMS script to extract that file.
hexG0d18
Posts: 54
Joined: Mon Aug 29, 2016 2:20 pm

Re: How to create bms, mex script to extract this file?

Post by hexG0d18 »

i want to create my own script file. most file are not clear . all file name is 1 and -1 . create script extract right the source package obj, tex, .
tell me some tutorial youtube link , website tutorial link, book link for i learn hex reversing.
MerlinSVK
Posts: 165
Joined: Wed Aug 13, 2014 10:00 am

Re: How to create bms, mex script to extract this file?

Post by MerlinSVK »

You have a working script, so you can follow it to understand the structure of Unity's asset (or level) files. To be honest, you chose quite complex file to learn on. Just look at the length of that BMS script :D

And I have no tutorials (except the Tutorials section), no books. You can learn by studying existing BMS scripts.
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: How to create bms, mex script to extract this file?

Post by aluigi »

@hexG0d18
Please don't waste our time and don't open other useless topics like this one (check my next post).

This is the topic with the list of Unity extractors available:
viewtopic.php?f=17&t=12
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: How to create bms, mex script to extract this file?

Post by aluigi »

This is the list of wrong things about your topic:
  • missing game name
  • you were already aware that it was Unity but you specified nothing about it or what tools you tried, that means other users have to spend/waste their time for nothing
  • you want to learn bms scripting with one of the most complex archive formats existent (never heard about "hello world"?)
  • this is not the first time you open topics like this, viewtopic.php?f=13&t=3034
  • why do you ask about multiex if you perfectly know that such tool is dead from ten years and its scripting language is limited?
  • quickbms has thousands of scripts with relative samples that you can find just on this forum, and every command is explained in quickbms.txt. if you want to learn you have no excuses, but remember to start from the basics :)

Nothing personal and sorry if I look rude, it's meant to improve your skills and your experience on the forum :)