theHunter™: Call of the Wild .ddsc (AVTX header)

Textures, recreate headers, conversions, algorithms and parsing of image files
muslimcyberbjb
Posts: 20
Joined: Sat Jul 16, 2016 2:41 pm

Re: theHunter™: Call of the Wild .ddsc (AVTX header)

Post by muslimcyberbjb »

Sir... Can you help me to use this Tools JC3 Fork.... I dont understand to use that tools...
makc_ar
Posts: 1193
Joined: Sun Aug 17, 2014 7:27 pm

Re: theHunter™: Call of the Wild .ddsc (AVTX header)

Post by makc_ar »

muslimcyberbjb wrote:Sir... Can you help me to use this Tools JC3 Fork.... I dont understand to use that tools...

Code: Select all

Usage: Gibbed.JustCause3.ConvertTexture.exe [OPTIONS]+ input_file.ddsc [output_base_filename]
Usage: Gibbed.JustCause3.ConvertTexture.exe [OPTIONS]+ input_file.xml  [output_file.ddsc]
Options:
  -o, --overwrite            overwrite existing files
  -v, --verbose              be verbose
  -h, --help                 show this message and exit
Acewell
Posts: 706
Joined: Fri Aug 08, 2014 1:06 am

Re: theHunter™: Call of the Wild .ddsc (AVTX header)

Post by Acewell »

i didn't see binaries at source page so i compiled the Gibbed.JustCause3.ConvertTexture.exe and dependencies and added makc_ar's bat file in one folder
Convert_ddsc2dds.zip

just drop your ddsc files in the folder and run the bat file :D