Game: http://store.steampowered.com/app/518790/
Example: https://mega.nz/#!NhI1zZaS!h0frf8kW66s0 ... VFRAUUqqlw
UPDATE: Solved https://github.com/tim42/gibbed-justcause3-tools-fork!
theHunter™: Call of the Wild .ddsc (AVTX header)
-
- Posts: 1193
- Joined: Sun Aug 17, 2014 7:27 pm
-
- Posts: 20
- Joined: Sat Jul 16, 2016 2:41 pm
Re: theHunter™: Call of the Wild .ddsc (AVTX header)
Sir... Can you help me to use this Tools JC3 Fork.... I dont understand to use that tools...
-
- Posts: 1193
- Joined: Sun Aug 17, 2014 7:27 pm
Re: theHunter™: Call of the Wild .ddsc (AVTX header)
muslimcyberbjb wrote:Sir... Can you help me to use this Tools JC3 Fork.... I dont understand to use that tools...
Code: Select all
Usage: Gibbed.JustCause3.ConvertTexture.exe [OPTIONS]+ input_file.ddsc [output_base_filename]
Usage: Gibbed.JustCause3.ConvertTexture.exe [OPTIONS]+ input_file.xml [output_file.ddsc]
Options:
-o, --overwrite overwrite existing files
-v, --verbose be verbose
-h, --help show this message and exit
-
- Posts: 706
- Joined: Fri Aug 08, 2014 1:06 am
Re: theHunter™: Call of the Wild .ddsc (AVTX header)
i didn't see binaries at source page so i compiled the Gibbed.JustCause3.ConvertTexture.exe and dependencies and added makc_ar's bat file in one folder
just drop your ddsc files in the folder and run the bat file
just drop your ddsc files in the folder and run the bat file