XBT Texture (Watch_Dogs/TheCrew/Farcry3)

Textures, recreate headers, conversions, algorithms and parsing of image files
cra0
Posts: 17
Joined: Fri Aug 08, 2014 12:51 am

XBT Texture (Watch_Dogs/TheCrew/Farcry3)

Post by cra0 »

XBT is just a container that holds a DDS texture

Code: Select all

byte     sig[3]; //TBX
byte     version;
uint32   unknown;
uint32   headerSize;

The rest is just a regular DDS file nothing tricky. :(

Source
http://github.com/cra0kalo/xbt2dds