Fire Emblem Heroes

How to translate the files of a game
bugmenot
Posts: 45
Joined: Sun Oct 09, 2016 6:27 pm

Fire Emblem Heroes

Post by bugmenot »

Game: Fire Emblem Heroes (Android/iOS) https://play.google.com/store/apps/details?id=com.nintendo.zaba&hl=en

After running the Quick BMS comtype_scan2.bat scanner on one of the files (http://aluigi.altervista.org/quickbms.htm - VERY impressive, BTW) it seems that strings are encoded inside the .lz files with algorithm "COMP_SCPACK // scan 95". However, I can't seem to find a bms file that supports it and running comtype_scan2.bat again on other files leads it to be choke on another algorithm...

Anyone knows the command line I can use so that quickbms just runs the extraction with algorithm 95?

Thee tinier file below should be enough, but here are the full asset folder just in case https://www.sendspace.com/file/l6wgvi

es us
(symbol "%s")
Eed
(symbol "%s")
P:
(symbol "%s")

numbvalid iargumensymbol$lounVve argument unarray +,
bugmenot
Posts: 45
Joined: Sun Oct 09, 2016 6:27 pm

Re: Fire Emblem Heroes

Post by bugmenot »

If anyone has a bit of spare time to check into this, I have a spare Amazon gift card that I can donate