Silent Hill Downpour PS3 & XBOX360

How to translate the files of a game
Vito
Posts: 55
Joined: Sat Nov 12, 2016 10:21 am

Silent Hill Downpour PS3 & XBOX360

Post by Vito »

Hi everyone.

I want to translate this game but I can't open the language file.

Is there a tool that can open this file?

I tried these tools but it didn't work.

EXAMPLE FILES
http://rgho.st/8QnY6WXst


I want to translate it because I loved this game so much.

I'm waiting for your help.

SILENT HILL DOWNPOUR FILES
http://rgho.st/7FdZsBrGh
Last edited by Vito on Wed Feb 08, 2017 7:23 pm, edited 1 time in total.
Ekey
Posts: 1383
Joined: Sat Aug 09, 2014 2:34 pm

Re: Silent Hill Downpour PS3 & XBOX360

Post by Ekey »

Idk but extractor and decompressor works correctly. Just example

Decompressor

Code: Select all

Loading package: LOC_DIAGDEVILSPIT-ENG_SF.XXX Ver: 756/0 Engine: 7026 Names: 254 Exports: 59 Imports: 14 Game: 8000
LOC_DIAGDEVILSPIT-ENG_SF.XXX: uncompressed size 3082400


Extractor on decompressed file

Code: Select all

Loading package: LOC_DIAGDEVILSPIT-ENG_SF.XXX Ver: 756/0 Engine: 7026 Names: 254 Exports: 59 Imports: 14 Game: 8000
Done ...


Update tools here.
> http://gildor.org/down/41/umodel/extract.zip
> http://gildor.org/down/41/umodel/decompress.zip
Vito
Posts: 55
Joined: Sat Nov 12, 2016 10:21 am

Re: Silent Hill Downpour PS3 & XBOX360

Post by Vito »

Ekey wrote:Idk but extractor and decompressor works correctly. Just example

Decompressor

Code: Select all

Loading package: LOC_DIAGDEVILSPIT-ENG_SF.XXX Ver: 756/0 Engine: 7026 Names: 254 Exports: 59 Imports: 14 Game: 8000
LOC_DIAGDEVILSPIT-ENG_SF.XXX: uncompressed size 3082400


Extractor on decompressed file

Code: Select all

Loading package: LOC_DIAGDEVILSPIT-ENG_SF.XXX Ver: 756/0 Engine: 7026 Names: 254 Exports: 59 Imports: 14 Game: 8000
Done ...


Update tools here.
> http://gildor.org/down/41/umodel/extract.zip
> http://gildor.org/down/41/umodel/decompress.zip


Thanks a lot Ekey.

I've tried this before.

Tom Evin's got a program, but he's not helping anyone.

When you drag the XXX file, it opens the file, but it looks just like the picture below.

Image
Last edited by Vito on Thu Feb 09, 2017 7:03 pm, edited 1 time in total.
Ekey
Posts: 1383
Joined: Sat Aug 09, 2014 2:34 pm

Re: Silent Hill Downpour PS3 & XBOX360

Post by Ekey »

For editing these files you can use only any Hex Editors, for example Hex Workshop.
Vito
Posts: 55
Joined: Sat Nov 12, 2016 10:21 am

Re: Silent Hill Downpour PS3 & XBOX360

Post by Vito »

Ekey wrote:For editing these files you can use only any Hex Editors, for example Hex Workshop.


I used 010 editor and hxd editor.
Vito
Posts: 55
Joined: Sat Nov 12, 2016 10:21 am

Re: Silent Hill Downpour PS3 & XBOX360

Post by Vito »

UP
Vito
Posts: 55
Joined: Sat Nov 12, 2016 10:21 am

Re: Silent Hill Downpour PS3 & XBOX360

Post by Vito »

I dragged the XXX file to the extract program. LOC_DIAGDEVILSPIT-ENG_SF folder has been output.

Image

EXAMPLE FİLES
http://rgho.st/7cVlsL2k8

The above file Loc_DiagDevilsPit-eng contains the folder.

Image

Is there a tool to open the LocalizationTable.LocalizationTable file?

At least export texts and import them back would be enough what we need.

Then we need a tool to import the LOC_DIAGDEVILSPIT-ENG_SF folder.