Sonicomi Steam (*.mdl)

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
bobbeebs
Posts: 2
Joined: Sun Feb 05, 2017 2:20 pm

Sonicomi Steam (*.mdl)

Post by bobbeebs »

Now that we can extract and assemble npk files with GARbo's tool, another issue has developed. The mdl file structure seems to be different than the original japanese version and cannot be extracted/imported with the japanese tool or any other mdl tool I can find. In comparison with the original Japanese mdl, the steam version seems smaller.

Here is an mdl file for anyone interested.

http://www43.zippyshare.com/v/DZRc1DzT/file.html
metalex
Posts: 13
Joined: Thu Mar 19, 2015 2:06 am

Re: Sonicomi Steam (*.mdl)

Post by metalex »

check this

Only for Blender249: animation importer for anm files.
First run script (alt+p)for import meshes and bones from mdl file.
For autotexturing go to correct line in script and write your path to folder with images.

On stage model script crash.

link for blend file and examples.
http://www.mediafire.com/?alg5b845et33s60

credits:Szkaradek123

source: http://forum.xentax.com/viewtopic.php?f=16&t=10178
bobbeebs
Posts: 2
Joined: Sun Feb 05, 2017 2:20 pm

Re: Sonicomi Steam (*.mdl)

Post by bobbeebs »

I always hated 2.49's layout for some reason but I'll give it a try. I still need to find a way to repack the mdl files.