Star Wars Racer PC - out_textureblock.bin etc.

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
64fanatic
Posts: 1
Joined: Tue Jan 31, 2017 9:06 am

Star Wars Racer PC - out_textureblock.bin etc.

Post by 64fanatic »

Most of the game data is stored in this format. PC in-game menu is .tga so no problem there, and music/sounds are all .wav however the actual models, sprites, textures are likely straight from the n64 in these .bin files. Haven't found a way to get into them.

Image

6MB:
https://mega.nz/#!w4s2GarK!WM2CvnS-Gjnn ... FYXjEIzHwU

Hoping for a way to extract/import textures/sprites if its possible.
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Star Wars Racer PC - out_textureblock.bin etc.

Post by aluigi »

Code: Select all

endian big
get FILES long
for i = 0 < FILES
    get OFFSET long
    putarray 0 i OFFSET
next i
    get OFFSET asize
    putarray 0 i OFFSET
for i = 0 < FILES
    getarray OFFSET 0 i
    math i + 1
    getarray SIZE   0 i
    math SIZE - OFFSET
    log "" OFFSET SIZE
next