Hello everyone. After a little research I've found out the car models of this game are openable in ZModeler 2 in apparently good shape. The format is .BIN but if renamed as .DFF it becomes importable in ZModeler 2, here's a sample: http://www44.zippyshare.com/v/OkEwo71Z/file.html
Now, the question is, where are the textures? The UV map seems perfect, so only textures are missing. I think these are included in the .BIN file, as a package along with the 3D model, but I'm not really sure.
set NAME string "" get BIN_SIZE asize for OFFSET = 0 < BIN_SIZE get TYPE long get SIZE long get DUMMY1 short # 0xf or 0x37 get DUMMY2 short # 0x1c02 if DUMMY2 != 0x1c02 print "ERROR" cleanexit endif savepos OFFSET if TYPE == 0x2 getdstring NAME SIZE elif TYPE >= 0x100 getdstring DUMMY SIZE endif if TYPE == 1 log NAME OFFSET SIZE set NAME string "" math OFFSET += SIZE goto OFFSET endif savepos OFFSET next