[PSP] Gunpey/Gunpey-R *.tpk files

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
FMVDog
Posts: 2
Joined: Sun Jan 15, 2017 2:50 am

[PSP] Gunpey/Gunpey-R *.tpk files

Post by FMVDog »

Hi there,

I've been trying to figure out these things for a good while now to no avail. All of the games assets are stored within these TPK files; they appear to be nothing more than a container though. I did see the bms script for Senren Kagura via a search, but that sadly didn't work.

Here's some screenshots and that - it's worth noting the game's music is made up of loops, hence the small filesizes.
Image
Image
Image

I'm mostly trying to get the music loops outta there more than anything else (attempting to build an unofficial OST, natch) though if someone can figure out what format the graphics are stored in too, that'd be real cool.

Thanks ♥
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: [PSP] Gunpey/Gunpey-R *.tpk files

Post by aluigi »

FMVDog
Posts: 2
Joined: Sun Jan 15, 2017 2:50 am

Re: [PSP] Gunpey/Gunpey-R *.tpk files

Post by FMVDog »

Thank you so much! This is great ♥

Note for anyone else visiting here later; The graphics get extracted as regular .GIM files, while the audio gets extracted as *.DAT and *.VAG files - you can use PSound on the latter to convert it into *.wav~