PS4 - Swizzled and Virtualized (PRT) Textures

Textures, recreate headers, conversions, algorithms and parsing of image files
luxox
Posts: 5
Joined: Mon Aug 18, 2014 6:38 am

PS4 - Swizzled and Virtualized (PRT) Textures

Post by luxox »

Hello again!

after some research in ps4 game files I checked that there are some games that use DXT1 - DXT5 swizzled textures.

This swizzle method looks very similar to PSvita but with some artifacts as results, also the textures looks virtualized after unswizzle

the virtualization method used here is called PRT (Partially resident textures)

Image

here are some samples from Killzone Shadow Fall.
the dds header in files is not original, was added by me only for preview the textures.

http://www.mediafire.com/file/afdj2c5ug ... wizzle.rar

maybe someone can figure out this.

thanks!
Last edited by luxox on Sun Jan 15, 2017 6:51 am, edited 1 time in total.
happydance
Posts: 81
Joined: Sun Jul 10, 2016 11:07 am

Re: PS4 - Killzone And Other Games Swizzled Textures

Post by happydance »

I'm also looking info/tools for swizzled texture for the PS3, if you don't mind, could you share some info about ps3 swizzled texture.