Sakura Taisen V: Episode 0 (PS2) .bin file

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
MarioSonicU
Posts: 116
Joined: Tue Dec 08, 2015 8:36 pm

Sakura Taisen V: Episode 0 (PS2) .bin file

Post by MarioSonicU »

https://drive.google.com/file/d/0BzTvnk ... sp=sharing

any way to extract from it or at least decompress it?
ever17
Posts: 5
Joined: Wed Jan 11, 2017 8:51 am

Re: Sakura Taisen V: Episode 0 (PS2) .bin file

Post by ever17 »

Oo
Where you even find Sakura Taisen V: Episode 0?
I looking for her long ago xD
MarioSonicU
Posts: 116
Joined: Tue Dec 08, 2015 8:36 pm

Re: Sakura Taisen V: Episode 0 (PS2) .bin file

Post by MarioSonicU »

ever17 wrote:Oo
Where you even find Sakura Taisen V: Episode 0?
I looking for her long ago xD

It's on the Emuparadise forums. (You'll need an account though.)
MarioSonicU
Posts: 116
Joined: Tue Dec 08, 2015 8:36 pm

Re: Sakura Taisen V: Episode 0 (PS2) .bin file

Post by MarioSonicU »

Bump, can it be decrypted in any way possible.
BenCat07
Posts: 26
Joined: Fri Dec 23, 2016 10:05 am

Re: Sakura Taisen V: Episode 0 (PS2) .bin file

Post by BenCat07 »

i'll look at that
hope someone managed to decrypt mah .mask files in meantime
BenCat07
Posts: 26
Joined: Fri Dec 23, 2016 10:05 am

Re: Sakura Taisen V: Episode 0 (PS2) .bin file

Post by BenCat07 »

nope, can't seem to find anything usefull in the bin
MarioSonicU
Posts: 116
Joined: Tue Dec 08, 2015 8:36 pm

Re: Sakura Taisen V: Episode 0 (PS2) .bin file

Post by MarioSonicU »

MarioSonicU
Posts: 116
Joined: Tue Dec 08, 2015 8:36 pm

Re: Sakura Taisen V: Episode 0 (PS2) .bin file

Post by MarioSonicU »

I was looking through a savestate for the game i created, and i found out that this game uses a library caled the "Shade game Library" created b it's developer Shade, inc, The people behind Koei's Mystic Heroes, and Activision's Orphen: Scion by Sorcery. I think this game uses ShdLib. Mind taking a look at this.

https://mega.nz/#!Op4mCSRC!i83rdmEQoYZa ... dE4pKnIY7g