Edit: This issue isn't solved.
Explanation: While this script (http://aluigi.altervista.org/bms/monste ... treams.bms) correctly extract the content of the Streams.dat from PC, PS3, PS2 and Xbox 360, there is no way at the moment to output the files with original filenames (if there are any in the folder inside the PKZ/PAK after decompressing them).
Monsters vs. Aliens - Extract with original filenames
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Monsters vs. Aliens - Extract with original filenames
Last edited by Mygoshi on Wed May 06, 2020 6:17 pm, edited 3 times in total.
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Re: Monsters vs. Aliens - Extract with original filenames
Hi Mygoshi. How did you extracted these files? I need the 3d Model of Ginormica in one of these files to use in a fan-game.
Can you help me?
Can you help me?
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- Joined: Mon Oct 27, 2014 1:49 pm
Re: Monsters vs. Aliens - Extract with original filenames
Models are not in the Streams.dat file, but in the PKZ files. I don't know how to extract the PKZ files. One thing you can do is upload a PKZ sample on the Game Archive topic (create a new thread) and maybe someone will write a script in order to help you extracting models from those files.
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Re: Monsters vs. Aliens - Extract with original filenames
Since they are .pak files, is not the same?
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Re: Monsters vs. Aliens - Extract with original filenames
Yes try uploading PAK. PKZ is for XB360.
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Re: Monsters vs. Aliens - Extract with original filenames
I've uploaded to
https://mega.nz/#!ImByVQCB!YWzNaza9ZJT4 ... 1sHYWUZ7Yk
. Please, take a look if you can.
https://mega.nz/#!ImByVQCB!YWzNaza9ZJT4 ... 1sHYWUZ7Yk
. Please, take a look if you can.
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- Posts: 654
- Joined: Mon Oct 27, 2014 1:49 pm
Re: Monsters vs. Aliens - Extract with original filenames
You might need to create a new thread because I'm the kind of person which asks for help here and I fear I'll not be able to help with graphic formats (which are inside the PKZ/PAK).