Greetings everyone,i have problems with extracting .pkz files from SM:EoT
I tried Chrrox's script for PS3 version but he doesn't works for some files of Xbox360 version:
Chrrox's PS3 Version script (if it can help of course)
http://forum.xentax.com/viewtopic.php?f=10&t=7828&
.Pkz samples:
https://mega.nz/#!vp4TjKrR!u9ky4ME7ADTw ... 4dADdxN1Zg
Thanks in advance!
Spider-Man: Edge of Time (Xbox 360) .Pkz
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Re: Spider-Man: Edge of Time (Xbox 360) .Pkz
They don't seem to have a table with information.
The *SMA*_Main.pkz files can be extracted with offzip -a
Common.pkz and Main.pkz are different.
The *SMA*_Main.pkz files can be extracted with offzip -a
Common.pkz and Main.pkz are different.
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- Posts: 67
- Joined: Tue Mar 15, 2016 3:38 pm
Re: Spider-Man: Edge of Time (Xbox 360) .Pkz
Oh..i wanted to rip alt. costumes textures but looks it's harder that i thought.
About your tip,i tried offzip and got a lot of ".dat" files,what i should to do next?
These files contains some text,but i can't find any "DDS" entries for textures.
And Chrrox's script works well with these files (i mean *SMA*_Main.pkz)
About your tip,i tried offzip and got a lot of ".dat" files,what i should to do next?
These files contains some text,but i can't find any "DDS" entries for textures.
And Chrrox's script works well with these files (i mean *SMA*_Main.pkz)