[PSP] Help with Maverick Hunter X

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
carnage
Posts: 4
Joined: Thu Jan 07, 2016 12:40 am

[PSP] Help with Maverick Hunter X

Post by carnage »

Friends, good afternoon.
I came here to take a question with you.
I downloaded the Mega Man game Maverick Hunter X for the PSP and identified that the game texts are LZ compression in the CPK file.
I know it has BMS scripts but it is not solving my problem in question.
Same extracting CPK files still presents with LZ compression and editing is not possible as it generates error when re-inserting into the file.
Could someone help me extract the texts of this game for a translation?
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: [PSP] Help with Maverick Hunter X

Post by aluigi »

Do you mean that the cpk.bms script correctly extracts the data from the cpk archives and your problem is only with the "reimport" mode?
In that case the error is caused by the missing usage of the cpk recompression during the reimport mode (a bug in quickbms), but even if it was available it would have not worked in the game as explained in the note about "cpk_compress" in quickbms.txt.
If that's not what you meant, maybe upload a sample cpk file.
HyagoGow
Posts: 5
Joined: Fri Jul 07, 2017 1:01 pm

Re: [PSP] Help with Maverick Hunter X

Post by HyagoGow »

Hey, if you want to just extract the models from MM maverick hunter X game, all set correctly, here is how: https://mega.nz/#!uVBznbYY!YikJZkhr5WVm ... WB-B2FzQ9s.
I had provided a tutorial in the file.