.mix file of Superbike World Championship '99

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
cloudstr
Posts: 12
Joined: Thu Dec 22, 2016 11:46 am

.mix file of Superbike World Championship '99

Post by cloudstr »

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Last edited by cloudstr on Mon Oct 15, 2018 12:02 pm, edited 1 time in total.
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: .mix file of Superbike World Championship '99

Post by aluigi »

I have tried to make a rebuilder script for quickbms, probably it's not very easy to use (because quickbms is a file extractor) but it seems to work:
http://aluigi.org/bms/msmixext_rebuilder.bms

It supports specifically the old method used by SBK99.

It must be used from command-line:

Code: Select all

# Usage Example:
#   > cd c:\input_folder
#   > quickbms -w c:\thisfile.bms output.mix .
(remember the dot as last argument)
It will create the file output.mix that you have specified in the command-line into the current folder where are located all the files you want to put in the archive.
At the end of the process move output.mix in the game folder and try to run the game.
cloudstr
Posts: 12
Joined: Thu Dec 22, 2016 11:46 am

Re: .mix file of Superbike World Championship '99

Post by cloudstr »

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Last edited by cloudstr on Mon Oct 15, 2018 12:02 pm, edited 1 time in total.
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: .mix file of Superbike World Championship '99

Post by aluigi »

I don't know why it continues to give you that error because I tried it here with quickbms 0.7.7 and I had no issues.
Anyway what's important is that the folder is . (dot).
The final size of the mix archive will be like the size of the input folder plus few kilobytes.
cloudstr
Posts: 12
Joined: Thu Dec 22, 2016 11:46 am

Re: .mix file of Superbike World Championship '99

Post by cloudstr »

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Last edited by cloudstr on Mon Oct 15, 2018 12:02 pm, edited 1 time in total.
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: .mix file of Superbike World Championship '99

Post by aluigi »

The script doesn't use compression and there is no re-compression algorithm available.
Store mode wins.
cloudstr
Posts: 12
Joined: Thu Dec 22, 2016 11:46 am

Re: .mix file of Superbike World Championship '99

Post by cloudstr »

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Last edited by cloudstr on Mon Oct 15, 2018 12:02 pm, edited 1 time in total.
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: .mix file of Superbike World Championship '99

Post by aluigi »

Thanks.
Hopefully the next version of quickbms will have a better way to write (simple) rebuilding script, otherwise it's really a pain.
cloudstr
Posts: 12
Joined: Thu Dec 22, 2016 11:46 am

Re: .mix file of Superbike World Championship '99

Post by cloudstr »

..
Last edited by cloudstr on Mon Oct 15, 2018 12:02 pm, edited 1 time in total.
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: .mix file of Superbike World Championship '99

Post by aluigi »

Yeah selecting one script, one input file and a folder is really very very complicated and requires a full training... (ok I switch off humor now, probably you were referring to the rebuilding script that is complicated because it's not the job of quickbms, and I already said that)