Godzilla 2014 model tool

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
id-daemon
Posts: 1040
Joined: Sun Mar 22, 2015 7:09 pm

Godzilla 2014 model tool

Post by id-daemon »

Usage: split .PAC files with http://aluigi.org/bms/add_pac.bms, then unpack files with http://aluigi.altervista.org/bms/lzs.bms

Models will be in .DAE files. Drag them onto Godzilla_model.exe
Only character models supported (no level maps).

Image