Touge 3 CP00.DAT

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
Argonaut
Posts: 46
Joined: Sat Sep 27, 2014 10:24 pm

Touge 3 CP00.DAT

Post by Argonaut »

Yes, back again with *another* PS2 Touge Drifting game, Touge 3 (aka Road Rage 3 in PAL regions).

Quite a lazy archive with everything not in a folder apart from music, and the main contents is in this 171 MB .DAT file.

Bit of header code (beats me what it is):

Code: Select all

4C 43 46 30 05 28 12 00 FA 04 00 00 00 D0 61 0A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 00 00 00 D0 00 00 00 00 00 00 30 CF 00 00 00 50 01 00 00 18 00 00 00 00 00 00 30 11 00 00 00 68 01 00 00 C0 13 00 00 A1 20 00 C8 A0 20 00 00 28 15 00 00 18 00 00 00 00 00 00 36 14 00 00 00 40 15 00 00 28 00 00 00 00 00 00 76 20 00 00 00 68 15 00 00 00 01 00 00 00 00 00 B8 F9 00 00 00 68 16 00 00 F8 00 00 00 00 00 00 48 F1 00 00 00 60 17 00 00 20 01 00 00 00 00 00 B8 1D 01 00 00 80 18 00 00 98 03 00 40 90 06 00 38 90 06 00 00 18 1C 00 00 18 00 00 C0 84 00 00 A0 84 00 00 00 30 1C 00 00 98 07 00 00 00 00 00 70 96 07 00 00 C8 23 00 00 10 00 00 00 00 00 00 C0 09 00 00 00 D8 23 00 00 20 00 00 00 00 00 00 80 1D 00 00


Sample files:
https://www.dropbox.com/s/641ks60fq90q4 ... 3.zip?dl=0

After analysis of all the TXR games, I have not much hope for this in terms of unknown compression but here goes.
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Touge 3 CP00.DAT

Post by aluigi »

This is an idea, unfortunately I don't know what compression algorithm is that one because the scanner gave no result matching the specified size:

Code: Select all

#comtype COMPRLIB_RLE3   # wrong?
idstring "LCF0"
get DUMMY long
get FILES long
goto 0x20
for i = 0 < FILES
    get OFFSET long
    get BLOCK_SIZE long
    get USIZE long
    get SIZE long
    if USIZE == 0
        log "" OFFSET SIZE
    else
        log "compressed/" OFFSET BLOCK_SIZE
        #clog "" OFFSET BLOCK_SIZE USIZE
    endif
next i