Dishonored 2 Audio Data

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
RenderMan88
Posts: 4
Joined: Tue Nov 29, 2016 9:36 pm

Dishonored 2 Audio Data

Post by RenderMan88 »

Hi There,

Trying to extract audio data however the current BMS script on http://aluigi.altervista.org/quickbms.htm for Dishonored2 does not work with the "shared_2_3.sharedrsc" file which is where I think the data is, i've extracted the game1.resources file, the others error with a compression error, however the sound related .decl files in the .resources seem to point to another file with a engine ID, so you'll have a file like "amb_spark.decl" and it will have in it:

{
edit = {
m_EngineID = {
m_Name = "Amb_Spark";
m_ID = 452226449;
}
m_Spatialized = true;
m_MaxDistance = 15;
}
}

When using the current BMS script with "shared_2_3.sharedrsc" I get:

Image

Any help would be greatly appreciated.