I've tried the only DTT converter I can find (DTT2DDS) on this file, and a few others, and they have the same problem. I was hoping someone could provide a solution as to why I can't properly extract all the textures from this, and how I can do so.
https://www.dropbox.com/s/404m7vp16ju11u8/em1300.dtt?dl=0
Broken DTT?
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- Posts: 706
- Joined: Fri Aug 08, 2014 1:06 am
Re: Broken DTT?
here try this bms script
Code: Select all
findloc OFFSET binary "\x44\x44\x53\x20"
do
goto OFFSET
get SKIP long
findloc NEXT_OFFSET binary "\x44\x44\x53\x20" 0 "" -1
if NEXT_OFFSET == ""
get SIZE asize
else
math SIZE = NEXT_OFFSET
endif
math SIZE -= OFFSET
get NAME basename
string NAME + "_"
string NAME + OFFSET
string NAME + ".dds"
log NAME OFFSET SIZE
math OFFSET = NEXT_OFFSET
while NEXT_OFFSET != ""