{EOG file} can someone get a crack at this

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
gokiV
Posts: 3
Joined: Mon Nov 28, 2016 10:14 am

{EOG file} can someone get a crack at this

Post by gokiV »

hello all :) ,
can someone get a crack at this, it's an eon reality geometry file (eog), not sure if it's possible with qbms but i thought i'd ask here
thank you :)

edit:
i tried every possible somehow close enough script but nada :oops:
chrrox
Posts: 388
Joined: Thu Aug 07, 2014 10:28 pm

Re: {EOG file} can someone get a crack at this

Post by chrrox »

its verts followed by faces looks like a static mesh.
gokiV
Posts: 3
Joined: Mon Nov 28, 2016 10:14 am

Re: {EOG file} can someone get a crack at this

Post by gokiV »

thanks chrrox,
yes, it's a static mesh with some uv information in it, were you able to extract what's in it? could you help?
thank you.
chrrox
Posts: 388
Joined: Thu Aug 07, 2014 10:28 pm

Re: {EOG file} can someone get a crack at this

Post by chrrox »

if I had to guess this format
45 4F 47 1D - Magic
02 00 00 00 - section count
78 DE 6E BF 12 38 1F BF AF BB A5 39 C5 90 88 3F 82 61 1F 3F 75 FA 7A 3F FF FF FF FF - bounding box
01 00 0B 00 - section 1 chunk count
loop * 0xB
01 00 00 00 03 00 12 02 00 00 - chunk id and count
chunk Data based on ID
end loop
2nd chunk id and count for reference
01 00 02 00 03 00 12 02 00 00
00 00 0B 00 - Section 0 chunk count
loop * 0xB
01 00 00 00 06 00 01 0C 00 00 - chunk id and count
chunk Data based on ID
end loop
gokiV
Posts: 3
Joined: Mon Nov 28, 2016 10:14 am

Re: {EOG file} can someone get a crack at this

Post by gokiV »

thanks chrrox
unfortunately i'm not a techy guy, what you wrote might make sense to me but i can't build a usual script out of it.
thank you .