Well, just one step away from getting this format figured out entirely. The textures have a public converter, and I've included pre-coverted DDS files of these textures needed here. The model format is simply .dat, but according to some, it's similar to that of Metal Gear Rising. However I have not found a proper conversion script for either game. I was hoping for either a noesis script or a blender script, but anything that converts them will work. I just need OBJ's with UV's and I'll be good here!
https://www.dropbox.com/s/pjr2tt9xmaxvg2y/em.zip?dl=0