WWE2K15 yuke.bms

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

WWE2K15 yuke.bms

Post by aluigi »

I have just updated my yuke.bms script to version 0.2.2:
http://aluigi.org/papers/bms/yuke.bms

It seems that in WWE2K15 (at least on PS3) the format changed a bit.
There are no specific fields that tells you that it's the new format, so I have to "guess" it.

It seems to work very well.
raykingnihong
Posts: 71
Joined: Fri Oct 24, 2014 3:13 pm

Re: WWE2K15 yuke.bms

Post by raykingnihong »

aluigi wrote:I have just updated my yuke.bms script to version 0.2.2:
http://aluigi.org/papers/bms/yuke.bms

It seems that in WWE2K15 (at least on PS3) the format changed a bit.
There are no specific fields that tells you that it's the new format, so I have to "guess" it.

It seems to work very well.

Great work, thank you, my friend
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: WWE2K15 yuke.bms

Post by aluigi »

What is strange is that except for one person by email, nobody else told me that WWE2K15 wasn't compatible with the old script.
I know that the community behind the WWE games is big, that's why it's strange.