I'm looking for a script for 3D Max or a tool that can open the .bnk animation files as well as the originals riggings in the .geo models.
I already made a post to Xentax:
http://forum.xentax.com/viewtopic.php?f=16&t=15488
http://forum.xentax.com/viewtopic.php?f=36&t=15455
But I'll make one here if I get more answers.
I already have scripts to open Dead Space 2-3 models (.geo) as well as the skeletons (.rcb.win) but the models do not have their original skeletons so all the joints are messed up.
If I want to have the original animations to the models, I need the original rigs or the animations will look broken.
Edit: Since I asked about models, pretty sure this is the wrong sub-forum.
Dead Space Animation and Rigged Model Files
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Re: Dead Space Animation and Rigged Model Files
I forgot I even made this thread.
I made a better thread to Xentax with more example files and the scripts if anyone wants to go have a look:
http://forum.xentax.com/viewtopic.php?f=16&t=15907
I made a better thread to Xentax with more example files and the scripts if anyone wants to go have a look:
http://forum.xentax.com/viewtopic.php?f=16&t=15907