So, I came upon a Crystal Dynamics game. This time, it's about a baseball game they made.
Here are the samples. I tried to write a script about it, but you/somebody might want to finish what I started. These kind of stuff proved to be too complicated for me to continue.
3D Baseball (PS1/SS) - BIGFILE sample file
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Re: 3D Baseball (PS1/SS) - BIGFILE sample file
Uhh, thanks...
But I'd also like to now if you can also make the script locate the NAME_CRC strings(starting with 0xff0 offset in BIGFILE.FOO, for example) and them assign them like this:
But I'd also like to now if you can also make the script locate the NAME_CRC strings(starting with 0xff0 offset in BIGFILE.FOO, for example) and them assign them like this:
Code: Select all
string NAME p= "%08x/%08x." BASE_OFF NAME_CRC
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