Error when trying to extract files from the .ark file inside amplitude
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Error when trying to extract files from the .ark file inside amplitude
I'm trying to extract files from amplitude but it gives me an error this error when i use the script
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Re: Error when trying to extract files from the .ark file inside amplitude
I have just updated the script to version 0.1.1:
http://aluigi.org/bms/amplitude.bms
http://aluigi.org/bms/amplitude.bms
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Re: Error when trying to extract files from the .ark file inside amplitude
seems to give me the same error
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Re: Error when trying to extract files from the .ark file inside amplitude
Provide the archive.
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Re: Error when trying to extract files from the .ark file inside amplitude
you want the whole .ark file? If so I uploaded it on my drive https://drive.google.com/file/d/0B85j0y ... 9lZE0/view
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Re: Error when trying to extract files from the .ark file inside amplitude
No, it works perfectly.
Probably you are still using the old version of the script, check the first line of the script which contains the version.
Probably you are still using the old version of the script, check the first line of the script which contains the version.
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Re: Error when trying to extract files from the .ark file inside amplitude
you were right i thought i copy and pasted my bad. thank you for fixing it
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.NSE files
while looking at all the files I found where the audio tracks for each song and I extracted them using psound,
but i dont have proper file names for them and some of them are slowed down and possibly missing.
im just wondering if its possible to properly extract them with quickbms.
I included one of the files.
but i dont have proper file names for them and some of them are slowed down and possibly missing.
im just wondering if its possible to properly extract them with quickbms.
I included one of the files.
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Re: Error when trying to extract files from the .ark file inside amplitude
It's raw Playstation compressed audio.
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Re: Error when trying to extract files from the .ark file inside amplitude
I'm not sure if this is still the right place to post but its still related to Amplitude.
I found the older demo version of the game and wanted to extract the .ark file but if I try to use the script it gives me a memory allocation error.
I'm assuming this is because its an older build of the game since I was able to extract the .ark file in the P.O.D. demo which seems to use the latest build of the game.
I was just wondering if i could get any help extracting this file
https://drive.google.com/file/d/1_h_r9u ... OSP6G/view
and here is what quickbms gives me whenever i try to extract it using the script
I found the older demo version of the game and wanted to extract the .ark file but if I try to use the script it gives me a memory allocation error.
I'm assuming this is because its an older build of the game since I was able to extract the .ark file in the P.O.D. demo which seems to use the latest build of the game.
I was just wondering if i could get any help extracting this file
https://drive.google.com/file/d/1_h_r9u ... OSP6G/view
and here is what quickbms gives me whenever i try to extract it using the script
Code: Select all
by Luigi Auriemma
e-mail: me@aluigi.org
web: aluigi.org
(Oct 20 2019 - 14:45:05)
quickbms.com Homepage
zenhax.com ZenHAX Forum
@zenhax @quickbms Twitter & Scripts
- GUI mode activated, remember that the tool works also from command-line
where are available various options like folder scanning, filters and so on
- select BMS script. type ? for using the content of clipboard like a script
- select input archives/files, type * for the whole folder and subfolders
- select output folder where extracting files
- open input file K:\random iso files\amplitude\demo tracks\MAIN.ARK
- open script K:\random iso files\amplitude\quckbms\amplitude.bms
- set output folder K:\random iso files\amplitude\demo tracks\demo extract
offset filesize filename
--------------------------------------
- error in src\extra\xalloc.c line 618: xdbg_malloc()
Error: memory allocation problem
Not enough memory resources are available to process this command.
press ENTER to quit
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Re: Error when trying to extract files from the .ark file inside amplitude
http://aluigi.org/bms/amplitude_demo.bms
The format is slightly different (and simpler) so it required a new script.
The format is slightly different (and simpler) so it required a new script.
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Re: Error when trying to extract files from the .ark file inside amplitude
thank you so much
now i know that the .nse files are audio files however these files also have their own respective .bnk file which
while researching this i noticed there was a script for gh1 to extract the sound files so i was just wondering
if its possible to do the same with the amplitude files
now i know that the .nse files are audio files however these files also have their own respective .bnk file which
while researching this i noticed there was a script for gh1 to extract the sound files so i was just wondering
if its possible to do the same with the amplitude files
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Re: Error when trying to extract files from the .ark file inside amplitude
NSE has playstation adpcm data.
BNK has a "SAMP" magic containing what they look like names of instruments/effects.
BNK has a "SAMP" magic containing what they look like names of instruments/effects.
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Re: Error when trying to extract files from the .ark file inside amplitude
I made a script, I will improve it when I will have more samples in the future:
http://aluigi.org/bms/bnk_nse.bms
*edit* yeah the format of bnk is different than the one parsed in the gh1_bnk_nse.bms script
http://aluigi.org/bms/bnk_nse.bms
*edit* yeah the format of bnk is different than the one parsed in the gh1_bnk_nse.bms script
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Re: Error when trying to extract files from the .ark file inside amplitude
So while i was messing around with the demo version I noticed that in the demo files there are text files that you can edit but in the release version of the game its missing the text files. Now i found a .bin file that might contain the text files the game uses to load song data. I was curious to see if its possible to extract the .txt files that might be contained in it?
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Re: Error when trying to extract files from the .ark file inside amplitude
Yeah there are the names of the text files and then a sequence of strings and 32bit fields but not easy to parse.
If you want to edit something, it's better if you use a hex editor without changing the structure and size of the file.
If you want to edit something, it's better if you use a hex editor without changing the structure and size of the file.