CoD: Infinite Warfare (.pak, .ff, .sabl/.sabs) Help

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
RageX
Posts: 26
Joined: Fri Oct 09, 2015 3:38 pm

CoD: Infinite Warfare (.pak, .ff, .sabl/.sabs) Help

Post by RageX »

Can anyone please analyze the following resources ? Most probably compression used on imagefile pak's and .ff's is LZ4 and for sound pak's FLAC audio format is used mostly. Although the resources may almost look like MW remastered, but they are just a bit different. Here are the samples :-

imagefile9.pak

Code: Select all

https://www.datafilehost.com/d/2b42b72a

phstreets_hill_tr.ff

Code: Select all

https://www.datafilehost.com/d/598dcdb1

ja_asteroid.sabl

Code: Select all

https://www.datafilehost.com/d/d120c50b

patch_common_core_mp.sabs

Code: Select all

https://www.datafilehost.com/d/c3486413


Please share your thoughts here or if possible write an extractor.
RageX
Posts: 26
Joined: Fri Oct 09, 2015 3:38 pm

Re: CoD: Infinite Warfare (.pak, .ff, .sabl/.sabs) Help

Post by RageX »

A note, after opening the download link, pls untick "Download with Secured Download manager" to download the file.
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: CoD: Infinite Warfare (.pak, .ff, .sabl/.sabs) Help

Post by aluigi »

Just a personal opinion regarding the download links.
There are many good file hosters out there used often here in the forum (mega, mediafire, sendspace), why not just using them instead of known bad hosters like that one?
RageX
Posts: 26
Joined: Fri Oct 09, 2015 3:38 pm

Re: CoD: Infinite Warfare (.pak, .ff, .sabl/.sabs) Help

Post by RageX »

aluigi wrote:Just a personal opinion regarding the download links.
There are many good file hosters out there used often here in the forum (mega, mediafire, sendspace), why not just using them instead of known bad hosters like that one?


Sorry, will use the mentioned ones from next time, btw if you had a look at the files, is a BMS script possible ?
miltad
Posts: 1
Joined: Sat Nov 05, 2016 9:00 pm

Re: CoD: Infinite Warfare (.pak, .ff, .sabl/.sabs) Help

Post by miltad »

Here's a link to a tutorial on how to extract sound files.

https://www.youtube.com/watch?v=qt26Sbenjsc

P.S Pos 1 = Home ;)
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: CoD: Infinite Warfare (.pak, .ff, .sabl/.sabs) Help

Post by aluigi »

For anyone else interested there are some updates on the same topic on xentax:
http://forum.xentax.com/viewtopic.php?f=10&t=15448
StygianXVII
Posts: 2
Joined: Tue Feb 04, 2020 5:26 am

Re: CoD: Infinite Warfare (.pak, .ff, .sabl/.sabs) Help

Post by StygianXVII »

hopefully someone is out there to help resurrect this thread.

when I use the latest version of Wraith to extract sound files from code_post_gfx.sabl and code_post+gfx.sabs, the extracted sound files are cut short at 1 second. the menu loop files, for example. which really sucks, because those are examples of exactly what I'm trying to get my hands on.

can anyone be the GOAT and help find a solution to this?
StygianXVII
Posts: 2
Joined: Tue Feb 04, 2020 5:26 am

Re: CoD: Infinite Warfare (.pak, .ff, .sabl/.sabs) Help

Post by StygianXVII »

StygianXVII wrote:hopefully someone is out there to help resurrect this thread.

when I use the latest version of Wraith to extract sound files from code_post_gfx.sabl and code_post+gfx.sabs, the extracted sound files are cut short at 1 second. the menu loop files, for example. which really sucks, because those are examples of exactly what I'm trying to get my hands on.

can anyone be the GOAT and help find a solution to this?


my bad, wrong thread. putting this in the IW sound extraction topic.