Yomawari: Night Alone .dat

How to translate the files of a game
0wn3df1x
Posts: 24
Joined: Wed Sep 02, 2015 6:56 pm

Yomawari: Night Alone .dat

Post by 0wn3df1x »

Good day.
I need help with Yomawari: Night Alone .dat files.

I've attached the files.

Thanks!
sigroon365
Posts: 330
Joined: Fri Nov 21, 2014 4:03 am

Re: Yomawari: Night Alone .dat

Post by sigroon365 »

0wn3df1x wrote:Good day.
I need help with Yomawari: Night Alone .dat files.

I've attached the files.

Thanks!


It's structure is simple.
Image
0wn3df1x
Posts: 24
Joined: Wed Sep 02, 2015 6:56 pm

Re: Yomawari: Night Alone .dat

Post by 0wn3df1x »

sigroon365 wrote:
0wn3df1x wrote:Good day.
I need help with Yomawari: Night Alone .dat files.

I've attached the files.

Thanks!


It's structure is simple.
Image


Hello! Can you make a converter for .dat -> text ; txt -> .dat?
Thanks.
sigroon365
Posts: 330
Joined: Fri Nov 21, 2014 4:03 am

Re: Yomawari: Night Alone .dat

Post by sigroon365 »

Well.. I already made a tool. :)
Image
0wn3df1x
Posts: 24
Joined: Wed Sep 02, 2015 6:56 pm

Re: Yomawari: Night Alone .dat

Post by 0wn3df1x »

sigroon365 wrote:Well.. I already made a tool. :)


Thanks!
Now I'll only have to figure out about font problem.

Here you can find source of font bulder.
https://yadi.sk/d/AkUgTylXxjbix

We have compiled this and build the fonts.
But there's a problem.
Hellish spacing between the letters.

Image

Maybe you can find solution?
sigroon365
Posts: 330
Joined: Fri Nov 21, 2014 4:03 am

Re: Yomawari: Night Alone .dat

Post by sigroon365 »

0wn3df1x wrote:
sigroon365 wrote:Well.. I already made a tool. :)


Thanks!
Now I'll only have to figure out about font problem.

Here you can find source of font bulder.
https://yadi.sk/d/AkUgTylXxjbix

We have compiled this and build the fonts.
But there's a problem.
Hellish spacing between the letters.

Image

Maybe you can find solution?


Well, I just extract 2byte Japanese word from nmf and insert 2byte Korean word.
I didn't touch 1byte word because it doesn't need to modify for me.
However, did you consider that the font tga is arranged in EUC-JP?
fixx1983
Posts: 34
Joined: Tue Mar 10, 2015 11:23 pm

Re: Yomawari: Night Alone .dat

Post by fixx1983 »

Hi and thanks for all of the tools. Can someone explain me how to use all of those things? Thanks
sigroon365
Posts: 330
Joined: Fri Nov 21, 2014 4:03 am

Re: Yomawari: Night Alone .dat

Post by sigroon365 »

fixx1983 wrote:Hi and thanks for all of the tools. Can someone explain me how to use all of those things? Thanks


Here is the compiled exe version.

<Extract script>
Double click Yomawari_string_export.exe and select StringListDataBase.dat or StringListDataBase_jp.dat

<Import script>
Double click Yomawari_string_import.exe and select StringListDataBase.dat.txt or StringListDataBase_jp.dat.txt
fixx1983
Posts: 34
Joined: Tue Mar 10, 2015 11:23 pm

Re: Yomawari: Night Alone .dat

Post by fixx1983 »

Thanks. But i'm interested also in the font editor. I cannot understand how does it works.
MegaMooseJam
Posts: 1
Joined: Thu Apr 20, 2017 2:04 pm

Re: Yomawari: Night Alone .dat

Post by MegaMooseJam »

I have a question about these .dat files:

Does anyone know how to open the ones that are probably more image related such as the CharacterDataBase and ItemDataBase?
CyanoT
Posts: 1
Joined: Wed Jun 13, 2018 10:40 am

Re: Yomawari: Night Alone .dat

Post by CyanoT »

Sorry for bothering this old thread
Could someone re-upload the font builder for Yomawari?
Thanks in advance
MrStPL
Posts: 13
Joined: Tue May 07, 2019 2:21 pm

Re: Yomawari: Night Alone .dat

Post by MrStPL »

If anyone needs it, I made my own font building tools. I upload the Polish version (original) and translated by mateo690 into English. :)
gugacracker
Posts: 13
Joined: Mon Jan 16, 2017 2:00 pm

Re: Yomawari: Night Alone .dat

Post by gugacracker »

MrStPL wrote:If anyone needs it, I made my own font building tools. I upload the Polish version (original) and translated by mateo690 into English. :)



Could you give me a hint on how to extract the texts from the game?


I'm trying to extract the texts to translate into Portuguese

but I can't find any tools
MrStPL
Posts: 13
Joined: Tue May 07, 2019 2:21 pm

Re: Yomawari: Night Alone .dat

Post by MrStPL »

gugacracker wrote:
MrStPL wrote:If anyone needs it, I made my own font building tools. I upload the Polish version (original) and translated by mateo690 into English. :)



Could you give me a hint on how to extract the texts from the game?


I'm trying to extract the texts to translate into Portuguese

but I can't find any tools

Use these tools on the stringlistdatabase.dat file
sasakimika
Posts: 31
Joined: Tue Aug 13, 2019 2:00 am

Re: Yomawari: Night Alone .dat

Post by sasakimika »

sigroon365 wrote:
fixx1983 wrote:Hi and thanks for all of the tools. Can someone explain me how to use all of those things? Thanks


Here is the compiled exe version.

<Extract script>
Double click Yomawari_string_export.exe and select StringListDataBase.dat or StringListDataBase_jp.dat

<Import script>
Double click Yomawari_string_import.exe and select StringListDataBase.dat.txt or StringListDataBase_jp.dat.txt

This Tool not work for Yomawari Midnight Shadow. Someone can help me?
Thank
swuforce
Posts: 233
Joined: Thu Oct 16, 2014 4:39 pm

Re: Yomawari: Night Alone .dat

Post by swuforce »

Download original script by sigroon365. viewtopic.php?f=12&t=3304#p18404
Replace 0xC to 0x10 in export line 31, and import line 45.
gugacracker
Posts: 13
Joined: Mon Jan 16, 2017 2:00 pm

Re: Yomawari: Night Alone .dat

Post by gugacracker »

Sorry for reliving this post.

Do these scripts also work for a version of PSVITA?

I'm trying to extract the StringList.dat file that is in the database of the directory, but it extracts the file blank.

Image
gugacracker
Posts: 13
Joined: Mon Jan 16, 2017 2:00 pm

Re: Yomawari: Night Alone .dat

Post by gugacracker »

UP!
gugacracker
Posts: 13
Joined: Mon Jan 16, 2017 2:00 pm

Re: Yomawari: Night Alone .dat

Post by gugacracker »

someone to help?
MuslimCyberGames
Posts: 220
Joined: Sun Nov 06, 2016 3:28 pm

Re: Yomawari: Night Alone .dat

Post by MuslimCyberGames »

Hello, can anyone make the script for Yomawari: Lost in the Dark?