The Sly Collection

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
Doctor Loboto
Posts: 376
Joined: Sun May 31, 2015 2:23 am

The Sly Collection

Post by Doctor Loboto »

All right, so with the Thieves in Time models sorted out, I figure it's best to finally get these figured out if possible. The only problem is the files have no extensions, and it's difficult to tell what's what beyond the recognizable names. I'm looking to extract models with UV's and textures somehow. From what I've seen in this compilation the formats are the same across the held games. However, I'm not completely sure what the heck is what. I've made some guesses from the names, and I've got a few samples here. Can anyone have a look? I'd prefer a noesis script for these if possible.

https://www.dropbox.com/s/dfdqla4ki9bteo2/sly1.zip?dl=0
Doctor Loboto
Posts: 376
Joined: Sun May 31, 2015 2:23 am

Re: The Sly Collection

Post by Doctor Loboto »

If anyone wants to have a look at the Sly 1 models for Vita, I have them here. Here's an example of one.

https://www.dropbox.com/s/2v3qk0odxx8ulop/clockwerk?dl=0