Silent Hill 3 (PS2) - .AFS
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Silent Hill 3 (PS2) - .AFS
Here is a sample. I tried the afs.bms script but the script doesn't detect the filenames like it should(see the end of the file). Perhaps it needs something to work?
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Re: Silent Hill 3 (PS2) - .AFS
yep you can see the long pointer at 0x7FFF8 in your sample that takes you to the names
Last edited by Acewell on Mon Oct 24, 2016 3:23 am, edited 1 time in total.
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Re: Silent Hill 3 (PS2) - .AFS
Yeah, I can see it. So what?
Code: Select all
09 0A 0B 0C 0D 0E 0F
0007FFF0 F0 73 01 20 01 00 00 ðs. ...
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Re: Silent Hill 3 (PS2) - .AFS
The file can be opened using AFSExplorer. The original developers site is down so I'll attach the utility here.
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Re: Silent Hill 3 (PS2) - .AFS
OK, I'll go with that tool in the meantime...
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Re: Silent Hill 3 (PS2) - .AFS
AnonBaiter wrote:Yeah, I can see it. So what?
so fix the script!
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Re: Silent Hill 3 (PS2) - .AFS
^ I have to sort out my priorities then. But then I deleted all the .AFS files I had out of that game using that one tool. Luckily, however, I have the ISO that stored all the .AFS files so maybe I'll salvage it up some time.
Unless the author of the afs.bms decides to show up and provide the "fix", wish me good luck.
Unless the author of the afs.bms decides to show up and provide the "fix", wish me good luck.
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Re: Silent Hill 3 (PS2) - .AFS
I have found a way to remain compatible (I hope) with the other AFS formats, script 0.1.2
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Re: Silent Hill 3 (PS2) - .AFS
Ok, now the script's back on track! Thanks to whoever helped!
Last edited by AnonBaiter on Mon Oct 24, 2016 4:59 am, edited 1 time in total.
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Re: Silent Hill 3 (PS2) - .AFS
i reworked the previous existing script to work with your sample just for fun
it might not work with other afs files but it wasn't meant to
Code: Select all
idstring "AFS\x00"
get FILES long
savepos TMP
get FINDNAMES long
math FINDNAMES - 8
goto FINDNAMES
get NAMETABLEOFF long
get NAMETABLESIZE long
goto TMP
for i = 0 < FILES
get OFFSET long
get SIZE long
savepos TMP2
goto NAMETABLEOFF
getdstring NAME 32
getdstring SKIP 16
savepos NAMETABLEOFF
log NAME OFFSET SIZE
goto TMP2
next i
it might not work with other afs files but it wasn't meant to
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Re: Silent Hill 3 (PS2) - .AFS
working silent hill editor PS3-XBOX360-PC-PS2
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Re: Silent Hill 3 (PS2) - .AFS
^that is the best solution because it converts the files to wav right from the archive
http://alchemillahospital.net/silent-hi ... ce-editor/
http://alchemillahospital.net/silent-hi ... ce-editor/