http://aluigi.org/papers/bms/giants_software.bms
Script updated to version 0.3.2, now the game no longer uses 2 hardcoded keys so now it uses a total of 4 32bit keys.
Farming Simulator 2015 dataS.gar
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Re: Farming Simulator 2015 dataS.gar
aluigi wrote:http://aluigi.org/papers/bms/giants_software.bms
Script updated to version 0.3.2, now the game no longer uses 2 hardcoded keys so now it uses a total of 4 32bit keys.
not work to repack this .gar file?
Farming S.17
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Re: Farming Simulator 2015 dataS.gar
It depends by the format of the archive and the version.
For example there are no problems with the archives with the "PACK" magic (I guess they are used in the most recent games if I remember correctly).
There are problems only with the archives that use the custom encryption algorithm, those with the "you can eat" pattern in the string at their beginning.
For example there are no problems with the archives with the "PACK" magic (I guess they are used in the most recent games if I remember correctly).
There are problems only with the archives that use the custom encryption algorithm, those with the "you can eat" pattern in the string at their beginning.
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Re: Farming Simulator 2015 dataS.gar
aluigi wrote:It depends by the format of the archive and the version.
For example there are no problems with the archives with the "PACK" magic (I guess they are used in the most recent games if I remember correctly).
There are problems only with the archives that use the custom encryption algorithm, those with the "you can eat" pattern in the string at their beginning.
thanks,
File you want to check you give an example?
To test and modify your script,GAR archives.
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Re: Farming Simulator 2015 dataS.gar
Oh no.
It's very simple: try reimport.bat, if you receive an error message from quickbms or the game doesn't work with the edited archive, it means that reimporting can't work.
Nothing to modify, it works or doesn't work.
It's very simple: try reimport.bat, if you receive an error message from quickbms or the game doesn't work with the edited archive, it means that reimporting can't work.
Nothing to modify, it works or doesn't work.
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Re: Farming Simulator 2015 dataS.gar
aluigi wrote:Oh no.
It's very simple: try reimport.bat, if you receive an error message from quickbms or the game doesn't work with the edited archive, it means that reimporting can't work.
Nothing to modify, it works or doesn't work.
thanks man,
No way to put the modified files in the main folder does not exist?
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Re: Farming Simulator 2015 dataS.gar
Apparently that method (leaving the extracted files in the game folder or "data" folder of the game) doesn't work.
Anyway this topic has been already discussed other times, use Google:
farming simulator reimport site:zenhax.com
Anyway this topic has been already discussed other times, use Google:
farming simulator reimport site:zenhax.com
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Re: Farming Simulator 2015 dataS.gar
aluigi wrote:Apparently that method (leaving the extracted files in the game folder or "data" folder of the game) doesn't work.
Anyway this topic has been already discussed other times, use Google:
farming simulator reimport site:zenhax.com
thanks.
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Re: Farming Simulator 2015 dataS.gar
Sorry to bump this, but thanx a lot for the update, man! It still works with Farming Simulator 17.
I also wanna confirm that although reimporting doesn't seem to work, but putting back the extracted directory in the game dir works fine (move the original *.gar elsewhere). So, there's no need to reimport after you modified the files.
I also wanna confirm that although reimporting doesn't seem to work, but putting back the extracted directory in the game dir works fine (move the original *.gar elsewhere). So, there's no need to reimport after you modified the files.
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Re: Farming Simulator 2015 dataS.gar
curi0 wrote:Sorry to bump this, but thanx a lot for the update, man! It still works with Farming Simulator 17.
I also wanna confirm that although reimporting doesn't seem to work, but putting back the extracted directory in the game dir works fine (move the original *.gar elsewhere). So, there's no need to reimport after you modified the files.
thanks. If there is such a thing possible
Please "a little bit about where the files are located and in what form should take you explain.